Outcome Chart - British Columbia - Applied Design, Skills and Technologies 9

Curricular Competencies

Applied Design

Understanding context

  • Engage in a period of research and empathetic observation in order to understand design opportunities


  • Choose a design opportunity
  • Identify potential users and relevant contextual factors
  • Identify criteria for success, intended impact, and any constraints


  • Take creative risks in generating ideas and add to others’ ideas in ways that enhance them
  • Screen ideas against criteria and constraints
  • Critically analyze and prioritize competing factors, including social, ethical, and sustainability considerations, to meet community needs for preferred futures
  • Choose an idea to pursue, keeping other potentially viable ideas open


  • Identify and use sources of inspiration and information
  • Choose a form for prototyping and develop a plan that includes key stages and resources
  • Evaluate a variety of materials for effective use and potential for reuse, recycling, and biodegradability
  • Prototype, making changes to tools, materials, and procedures as needed
  • Record iterations of prototyping


  • Identify sources of feedback
  • Develop an appropriate test of the prototype
  • Conduct the test, collect and compile data, evaluate data, and decide on changes
  • Iterate the prototype or abandon the design idea


  • Identify and use appropriate tools, technologies, materials, and processes for production
  • Make a step-by-step plan for production and carry it out, making changes as needed
  • Use materials in ways that minimize waste


  • Decide on how and with whom to share their product and processes
  • Demonstrate their product to potential users, providing a rationale for the selected solution, modifications, and procedures, using appropriate terminology
  • Critically evaluate the success of their product, and explain how their design ideas contribute to the individual, family, community, and/or environment
  • Critically reflect on their design thinking and processes, and evaluate their ability to work effectively both as individuals and collaboratively in a group, including their ability to share and maintain an efficient co-operative work space
  • Identify new design issues

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Applied Skills

Demonstrate an awareness of precautionary and emergency safety procedures in both physical and digital environments

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Applied Technologies

  • Choose, adapt, and if necessary learn about appropriate tools and technologies to use for tasks
  • Evaluate the personal, social, and environmental impacts, including unintended negative consequences, of the choices they make about technology use
  • Evaluate how the land, natural resources, and culture influence the development and use of tools and technologies

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Entrepreneurship and Marketing

  • identification of a good or service that ensures brand recognition
  • marketing strategies using the 4 Ps: product, price, promotion, and placement
  • market segmentation by demographic, geographic, psychographic, and purchasing pattern
  • evolving consumer needs and wants
  • role of online technologies in expanding access to goods and services

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Food Studies

health, economic, and environmental factors that influence availability and choice of food in personal, local, and global contexts

ethical issues related to food systems

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Information and Communications Technologies

  • design for the web
  • strategies for curating and managing personal digital content, including management, personalization, organization, maintenance, contribution, creation, and publishing of digital content
  • relationships between technology and social change

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Media Arts

  • digital and non-digital media technologies, their distinguishing characteristics and uses
  • techniques for organizing ideas to structure information and story through media conventions
  • media production skills
  • ethical, moral, and legal considerations and regulatory issues
  • technical and symbolic elements that can be used in storytelling
  • specific features and purposes of media artworks from the present and the past to explore viewpoints, including those of First Peoples
  • specific purposes of media use in the social advocacy of First Peoples in Canada
  • influences of digital media in society

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