Outcome Chart - British Columbia - Applied Design, Skills and Technologies 4-5

Curricular Competencies

Applied Design

Defining

Choose a design opportunity

Identify key features or user requirements

Identify the main objective for the design and any constraints

Ideating

Generate potential ideas and add to others’ ideas

Screen ideas against the objective and constraints

Choose an idea to pursue

Making

Construct the final product, incorporating planned changes

Sharing

Decide on how and with whom to share their product

Demonstrate their product and describe their process

Determine whether their product meets the objective and contributes to the individual, family, community, and/or environment

Reflect on their design thinking and processes, and their ability to work effectively both as individuals and collaboratively in a group, including their ability to share and maintain a co-operative work space

Identify new design issues

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Applied Skills

Use materials, tools, and technologies in a safe manner, and with an awareness of the safety of others, in both physical and digital environments

Identify the skills required for a task and develop those skills as needed

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Educational Games

Applied Technologies

Use familiar tools and technologies to extend their capabilities when completing a task

Choose appropriate technologies to use for specific tasks

Demonstrate a willingness to learn new technologies as needed

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