British Columbia - Arts Education - Media Arts 12
Curricular Competencies
Explore and create
- Create media art using sensory inspiration, imagination, and inquiry
 - Examine artistic possibilities and take creative risks, using various sources of inspiration
 - Refine skills and techniques from various styles and genres
 - Examine established, new, and emerging technologies used in media arts
 - Create innovative media artworks for a specific audience with an audience
 - Refine skills and techniques in creating media artworks
 - Demonstrate innovation in creating media artworks and resolving creative challenges
 
Reason and reflect
- Recognize and engage in the reciprocal process of a critique
 - Interpret and evaluate, using discipline-specific language, how artists use materials, technologies, processes, and environments in media arts
 - Recognize and evaluate creative choices in the planning, making, interpreting, and analyzing of media artworks
 - Refine personal answers to aesthetic questions
 - Examine the influences of a variety of contexts on artistic works
 
Communicate and document
- Document, share, and engage with media artworks in a variety of contexts
 - Communicate ideas and express emotions through art making
 - Demonstrate respect for self, others, and place through art making
 - Investigate and respond to social and environmental issues and values using media art
 
Connect and expand
- Demonstrate personal and social responsibility associated with creating, perceiving, and responding in media arts
 - Create artistic works to reflect personal voice, story, and values
 - Examine the reciprocal relationships between media arts, culture, and society
 - Evaluate personal, educational, and professional opportunities in media arts and related fields
 - Engage in digital citizenship throughout the creative process
 - Connect with others on a local, national, or global scale through media arts
 - Demonstrate safe and responsible use of materials, tools,and work space
 
MediaSmarts Resources
- Advertising and Male Violence
 - Beyond Media Messages: Media Portrayal of Global Development
 - Bias and Crime in Media
 - Bias in News Sources
 - Buy Nothing Day
 - Camera Shots
 - Celebrities and World Issues
 - Crime in the News
 - Digital Outreach for Civic Engagement
 - Digital Storytelling for Civic Engagement
 - Diversity and Media Ownership
 - Don’t Drink and Drive: Assessing the Effectiveness of Anti-Drinking Campaigns
 - First Person
 - Images of Learning
 - Making Media for Democratic Citizenship
 - Marketing to Teens: Alternate Ads
 - Marketing to Teens: Gender Roles in Advertising
 - Marketing to Teens: Gotta Have It! Designer & Brand Names
 - Marketing to Teens: Marketing Tactics
 - Marketing to Teens: Talking Back
 - Miscast and Seldom Seen
 - Political Cartoons
 - Popular Music and Music Videos
 - Reality Check: Authentication 101
 - Reality Check: We Are All Broadcasters
 - Relationships and Sexuality in the Media
 - Remixing Media
 - Sex in Advertising
 - The Blockbuster Movie
 - The Citizen Reporter
 - The Front Page
 - The Pornography Debate: Controversy in Advertising
 - The Price of Happiness
 - Transgender Representation in TV and Movies
 - Unpacking Privilege
 - Violence on Television
 - Watching the Elections
 - Who's Telling My Story?
 
Content
- elements and principles of design
 - image development strategies
 - media technologies
 - standards-compliant technology
 - a variety of image sources and genres
 - terminology used in media arts
 - a range of materials, processes, and techniques
 - media production skills to enhance, alter, or shape technical elements of a project:
- preproduction
 - production
 - postproduction
 
 - symbols and metaphors
 - influences of visual culture in media arts
 - local, national, global, and intercultural media artists and genres
 - ethical, moral, and legal considerations associated with media arts technology
 - moral rights, and the ethics of cultural appropriation and plagiarism
 - health and safety protocols and procedures
 
MediaSmarts Resources
- Advertising and Male Violence
 - Beyond Media Messages: Media Portrayal of Global Development
 - Bias and Crime in Media
 - Bias in News Sources
 - Buy Nothing Day
 - Camera Shots
 - Celebrities and World Issues
 - Crime in the News
 - Digital Outreach for Civic Engagement
 - Digital Storytelling for Civic Engagement
 - Diversity and Media Ownership
 - Don’t Drink and Drive: Assessing the Effectiveness of Anti-Drinking Campaigns
 - First Person
 - Images of Learning
 - Making Media for Democratic Citizenship
 - Marketing to Teens: Alternate Ads
 - Marketing to Teens: Gender Roles in Advertising
 - Marketing to Teens: Gotta Have It! Designer & Brand Names
 - Marketing to Teens: Marketing Tactics
 - Marketing to Teens: Talking Back
 - Miscast and Seldom Seen
 - Political Cartoons
 - Popular Music and Music Videos
 - Reality Check: Authentication 101
 - Reality Check: We Are All Broadcasters
 - Relationships and Sexuality in the Media
 - Remixing Media
 - Sex in Advertising
 - The Blockbuster Movie
 - The Citizen Reporter
 - The Front Page
 - The Pornography Debate: Controversy in Advertising
 - The Price of Happiness
 - Transgender Representation in TV and Movies
 - Unpacking Privilege
 - Violence on Television
 - Watching the Elections
 - Who's Telling My Story?