Graphic Arts 12
Curricular Competencies
Explore and create
- Create graphic artworks using sensory inspiration, imagination, and inquiry
- Design, create, and refine graphic artworks
- Create innovative graphic artworks for a specific audience
- Examine artistic possibilities and cross-cultural perspectives
- Take creative risks to express thoughts and emotions
- Refine skills and techniques related to various styles and technologies
- Demonstrate innovation in creating graphic artworks and resolving design challenges
- Examine contributions of traditional and innovative graphic artists from a variety of movements, periods, and contexts
- Intentionally select and combine materials, processes, and technologies to convey ideas, and justify choices
Reason and reflect
- Recognize and engage in the reciprocal process of a critique
- Interpret and evaluate, using discipline-specific language, how artists use materials, technologies, processes, and environments in graphic artworks
- Analyze design choices in graphic artworks
- Reflect on personal answers to aesthetic questions
- Reflect on the influences of a variety of contexts on graphic artworks
Communicate and document
- Document, share, and appreciate graphic artworks in a variety of contexts
- Demonstrate respect for self, others, and place through art making
- Express ideas and perspectives through graphic artworks
- Investigate and respond to social and environmental issues through graphic artworks
Connect and expand
- Create graphic artworks to reflect personal voice, story, and values
- Explore First Peoples perspectives, knowledge, and protocols; other ways of knowing, and local cultural knowledge through graphic arts
- Examine the reciprocal relationships between graphic arts, culture, and society
- Evaluate personal, educational, and professional opportunities related to graphic arts and related fields
- Connect on a local, national, or global scale through graphic artworks
- Demonstrate safe and responsible use of materials, tools, and work space
MediaSmarts Resources
- Art Exchange
- Camera Shots
- Digital Media Experiences are Shaped by the Tools We Use: The Disconnection Challenge
- Making Media for Democratic Citizenship
- Marketing to Teens: Alternate Ads
- Marketing to Teens: Gender Roles in Advertising
- Marketing to Teens: Gender Roles in Advertising
- Marketing to Teens: Gotta Have It! Designer & Brand Names
- Marketing to Teens: Marketing Tactics
- Marketing to Teens: Parody Ads - Lesson
- Marketing to Teens: Talking Back
- Online Cultures and Values
- The Price of Happiness
- Watching the Elections
Content
Students are expected to know the following:
- elements of visual art
- principles of design
- image development strategies
- printmaking and graphic forms, materials, technologies, and processes
- creative processes
- symbols and metaphors
- roles of and relationships between artist and audience
- influences of visual culture in social and other media
- traditional and contemporary First Peoples worldviews, stories, and practices, as expressed through graphic arts
- contributions of traditional, innovative, and intercultural graphic artists from a variety of movements, contexts, and periods
- history of a variety of artistic movements, including their roles in historical and contemporary societies
- moral rights, and the ethics of cultural appropriation and plagiarism
- health and safety protocols and procedures