Outcome Chart - Ontario - Digital Literacy
Overall Expectations:
Digital literacy involves the ability to solve problems using technology in a safe, legal, and ethically responsible manner. With the ever-expanding role of digitalization and big data in the modern world, digital literacy also means having strong data literacy skills and the ability to engage with emerging technologies. Digitally literate students recognize the rights and responsibilities, as well as the opportunities, that come with living, learning, and working in an interconnected digital world.
Specific Expectations:
- Students select and use appropriate digital tools to collaborate, communicate, create, innovate, and solve problems.
- Students understand how to manage and regulate their use of technology to support their mental health and well-being.
- Students use digital tools to define and plan data searches, collect data, and identify relevant data sets. They analyse, interpret, and graphically represent, or “visualize”, data in various ways to solve problems and inform decisions.
- Students demonstrate a willingness and confidence to explore and use new or unfamiliar digital tools and emerging technologies (e.g., open source software, wikis, robotics, augmented reality). Students understand how different technologies are connected and recognize their benefits and limitations.
- Students manage their digital footprint by engaging in social media and online communities respectfully, inclusively, safely, legally, and ethically. Students understand their rights with respect to personal data and know how to protect their privacy and security and respect the privacy and security of others.
- Students analyse and understand the impact of technological advancements on society, and society’s role in the evolution of technology
MediaSmarts Resources
K-3
- Adversmarts: Understanding Food Advertising Online
- Break the Fake: What's in the Frame?
- Break the Fake: What's Real Online?
- Can You Spot the Ad?
- Co-Co's Adversmarts
- Finding Balance in Our Digital Lives
- Healthy Food Web
- Internet Time Capsule
- Privacy Pirates
- Representing Ourselves Online
- Rules of the Game
- So Many Choices!
4-6
- A Day in the Life of the Jos (Licensed Resource)
- Advertising All Around Us
- Avatars and Body Image
- Behaving Ethically Online: Ethics and Empathy
- Break the Fake: Verifying Information Online
- Data Defenders
- Earth Day: Maps as Media
- Game Time
- Getting the Toothpaste Back into the Tube
- Girls and Boys on Television
- Introduction to Ethics: Avatars and Identity
- Know the Deal: The Value of Privacy
- Online Marketing to Kids: Protecting Your Privacy
- Online Marketing to Kids: Strategies and Techniques
- Pay For Play
- Stay on the Path Lesson Four: Scavenger Hunt
- Stay on the Path Lesson One: Searching for Treasure
- Stay on the Path Lesson Three: Treasure Maps
- Stay on the Path Lesson Two: All That Glitters is Not Gold
- The Hero Project: Authenticating Online Information
- Understanding the Internet Lesson 1: Using the Internet
- Understanding the Internet Lesson 2: Pathways and Addresses
- Understanding the Internet Lesson 3: Build Understanding
- Understanding the Internet Lesson 4: Communication and Social Media
- What Students Need to Know about Freedom of Information and Protection of Privacy (Grade 5) - Lesson
- Where's The Line? Online Safety Lesson Plan for School Resource Officers
- Winning the Cyber Security Game
7-8
- A Day in the Life of the Jos (Licensed Resource)
- Behaving Ethically Online: Ethics and Values
- Break the Fake: Verifying Information Online
- Cyberbullying and Civic Participation
- Cyberbullying and the Law
- Deconstructing Web Pages
- Digital Media Experiences are Shaped by the Tools We Use: The Disconnection Challenge
- Finding and Authenticating Online Information on Global Development Issues
- Getting the Toothpaste Back into the Tube
- Hate 2.0
- Hate or Debate
- I heard it 'round the Internet: Sexual health education and authenticating online information
- Impact! How to Make a Difference When You Witness Bullying Online
- Know the Deal: The Value of Privacy
- Online Marketing to Kids: Protecting Your Privacy
- Online Marketing to Kids: Strategies and Techniques
- Privacy and Internet Life: Lesson Plan for Intermediate Classrooms
- Promoting Ethical Behaviour Online: My Virtual Life
- PushBack: Engaging in Online Activism
- Put Your Best Face Forward
- Taming the Wild Wiki
- That's Not Cool
- The Hero Project: Authenticating Online Information
- The Invisible Machine: Big Data and You
- Thinking about Hate
- Understanding Cyberbullying : Virtual vs. Physical Worlds
- Up, Up and Away? (TM)
- Video Games
- What Students Need to Know about Freedom of Information and Protection of Privacy (Grade 5) - Lesson
- Where's The Line? Online Safety Lesson Plan for School Resource Officers
- Who Knows? Your Privacy in the Information Age
- Winning the Cyber Security Game
9-12
- Alcohol on the Web
- Authentication Beyond the Classroom
- Challenging Hate Online
- Cyberbullying and the Law
- Dealing with Digital Stress
- Deconstructing Web Pages
- Digital Media Experiences are Shaped by the Tools We Use: The Disconnection Challenge
- Digital Skills for Democracy: Assessing online information to make civic choices
- Digital Storytelling for Civic Engagement
- Finding and Authenticating Online Information on Global Development Issues
- First, Do No Harm: Being an Active Witness to Cyberbullying
- Free Speech and the Internet
- Gambling in the Media
- Gender Messages in Alcohol Advertising
- Hate 2.0
- Hate or Debate
- Hoax? Scholarly Research? Personal Opinion? You Decide!
- I heard it 'round the Internet: Sexual health education and authenticating online information
- Impact! How to Make a Difference When You Witness Bullying Online
- Introduction to Online Civic Engagement
- Making Media for Democratic Citizenship
- Miscast and Seldom Seen
- Online Cultures and Values
- Online Gambling and Youth
- Online Propaganda and the Proliferation of Hate
- Online Relationships: Respect and Consent
- Perceptions of Youth and Crime
- Privacy Rights of Children and Teens
- Promoting Ethical Behaviour Online: My Virtual Life
- PushBack: Engaging in Online Activism
- Reality Check: Authentication 101
- Reality Check: Authentication and Citizenship
- Reality Check: Getting the Goods on Science and Health
- Reality Check: News You Can Use
- Reality Check: We Are All Broadcasters
- Relationships and Sexuality in the Media
- Remixing Media
- Secure Comics
- Seeking Help
- Setting the Record Straight: Authenticating Mental Health Information Online
- Shaking the Movers: Youth Rights and Media
- Taming the Wild Wiki
- Technology Facilitated Violence: Criminal Case Law
- The Invisible Machine: Big Data and You
- The Pornography Debate: Controversy in Advertising
- The Privacy Dilemma: Lesson Plan for Senior Classrooms
- There's No Excuse: Confronting Moral Disengagement in Sexting
- Unpacking Privilege
- What Students Need to Know about Freedom of Information and Protection of Privacy
- Who Knows? Your Privacy in the Information Age