Outcome Chart - British Columbia - Computer Studies 10

Students are expected to be able to do the following:

Applied Design

Understanding context

  • Engage in a period of research and empathetic observation


  • Identify potential users, societal impacts, and other relevant contextual factors for a chosen design opportunity
  • Identify criteria for success, intended impact, and any constraints or possible unintended impacts


  • Screen ideas against criteria and constraints
  • Critically analyze and prioritize competing factors to meet community needs for preferred futures
  • Maintain an open mind about potentially viable ideas


  • Identify and use sources of inspiration and information
  • Choose a form for prototyping and develop a plan that includes key stages and resources
  • Prototype, making changes to tools, materials, and procedures as needed
  • Record iterations of prototyping


  • Identify sources of feedback
  • Develop an appropriate test of the prototype
  • Conduct the test, collect and compile data, evaluate data, and decide on changes
  • Iterate the prototype or abandon the design idea


  • Identify and use appropriate tools, technologies, materials, and processes for production
  • Make a step-by-step plan for production and carry it out, making changes as needed


  • Decide on how and with whom to share product and processes
  • Demonstrate the product to potential users, providing a rationale for the selected solution, modifications, and procedures
  • Use appropriate terminology
  • Critically reflect on their design thinking and processes, and identify new design goals
  • Assess their ability to work effectively both as individuals and collaboratively in a group, including ability to share and maintain an efficient collaborative workspace

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Applied Skills

  • Demonstrate an awareness of precautionary and emergency safety procedures in both physical and digital environments
  • Identify the skills needed in relation to specific projects, and develop and refine them

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Applied Technologies

  • Choose, adapt, and if necessary learn more about appropriate tools and technologies to use for tasks
  • Evaluate impacts, including unintended negative consequences, of choices made about technology use
  • Evaluate the influences of land, natural resources, and culture on the development and use of tools and technologies

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Students are expected to know the following:

  • design opportunities
  • computer hardware, peripherals, internal and external components, and standards
  • distinctions between software types, cloud-based and desktop applications
  • intermediate features of business applications, including word processing, spreadsheets, and presentations
  • operating system shortcuts and command line operations
  • preventive maintenance of hardware and software
  • computer security risks
  • hardware and software troubleshooting
  • wired and wireless computer networking
  • evolution of digital technology and the impact on traditional models of computing
  • risks and rewards associated with big data, multi-device connectivity, and the Internet of Things
  • principles of computational thinking
  • introductory computer programming concepts and constructs
  • planning and writing simple programs, including games
  • impacts of computers and technology on society
  • ethical considerations of technology use, including cultural appropriation and environmental sustainability
  • digital literacy and digital citizenship
  • impacts of technology use on personal health and wellness

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