Outcome Chart - Saskatchewan - Cross Curricular Comptencies K-12

This outcome chart contains media-related learning outcomes from the Saskatchewan, Cross Curricular Competencies K-12, with links to supporting resources on the MediaSmarts site.

Developing Thinking

Overall Expectations

Think and learn contextually

Think and learn creatively

Think and learn critically

Specific Expectations

  • Apply prior knowledge, experiences, and the ideas of self and others in new contexts
  • Analyze connections or relationships within and/or among ideas, experiences, or natural and constructed objects
  • Recognize that a context is a complex whole made of parts
  • Analyze a particular context for the ways that parts influence each other and create the whole
  • Explore norms, concepts, situations, and experiences from several perspectives, theoretical frameworks, and worldviews.
  • Show curiosity and interest in the world, new experiences, materials, and puzzling or surprising events
  • Experiment with ideas, hypotheses, educated guesses, and intuitive thoughts
  • Explore complex systems and issues using a variety of approaches such as models, simulations, movement, self-reflection, and inquiry
  • Create or re-design objects, designs, models, patterns, relationships
  • Analyze and critique objects, events, experiences, ideas, theories, expressions, situations, and other phenomena
  • Distinguish among facts, opinions, beliefs, and preferences
  • Apply various criteria to assess ideas, evidence, arguments, motives, and actions
  • Apply, evaluate, and respond to differing strategies for solving problems and making decisions
  • Analyze factors that influence self and others’ assumptions and abilities to think deeply, clearly, and fairly.

Lessons

Stay on the Path Lesson One: Searching for Treasure (Grades 4-6)

Stay on the Path Lesson Two: All That Glitters is Not Gold (Grades 4-6)

Stay on the Path Lesson Three: Treasure Maps (Grades 4-6)

Stay on the Path Lesson Four: Scavenger Hunt (Grades 4-6)

Media Minute Introduction: What is media anyway? (Grades 4-6)

Media Minute Lesson 2: Media are constructions (Grades 4-6)

Media Minute Lesson 3: Audiences negotiate meaning (Grades 7-8)

Media Minute Lesson 4: Media have commercial implications (Grades 7-8)

Media Minute Lesson 5: Media have social and political implications (Grades 7-8)

Deconstructing Web Pages (Grades 7-10)

ICYouSee: A Lesson in Critical Thinking (Grades 8-10)

I heard it ‘round the Internet: Sexual health education and authenticating online information (Grades 7-9)

Finding and Authenticating Online Information on Global Development Issues (Grades 7-12)

Hoax? Scholarly Research? Personal Opinion? You Decide! (Grades 10-11)

Taming the Wild Wiki (Grades 7-9)

Thinking About Hate (Grades 8-10)

Adversmarts: Introduction to Food Advertising Online (K-1)

Internet Time Capsule (K-3)

Can You Spot the Ad? (K-3)

Representing Ourselves Online (K-3)

Rules of the Game (K-3)

So Many Choices! (K-3)

Adversmarts: Introduction to Food Advertising Online (2-3)

Healthy Food Web (2-3)

Cyberbullying and Civic Participation

Cyberbullying and the Law

Understanding Cyberbullying : Virtual vs. Physical Worlds

Promoting Ethical Behaviour Online: Our Values and Ethics

That’s Not Cool

Put Your Best Face Forward

Educational Games

Click if You Agree

CyberSense and Nonsense: The Second Adventure of The Three CyberPigs
(Ages 9-12)

Jo Fool or Jo Cool: Interactive Module and Quiz on Critical Thinking for the Internet (Grades 6-8)

MyWorld: A digital literacy tutorial for secondary students (Licensed Resource)

Passport to the Internet: Student tutorial for Internet literacy (Grades 4-8) [Licensed Resource]

Avatars and Body Image

Pay for Play

Understanding the Internet: Using the Internet

Understanding the Internet: Pathways and Addresses

Understanding the Internet: Build Understanding

Understanding the Internet: Communication and Social Media

Introduction to Cyberbullying: Avatars and Identity

Developing Identity and Interdependence

Overall Expectations

Understand, value, and care for oneself (intellectually, emotionally, physically, spiritually)

Understand, value, and care for others

Understand and value social, economic, and environmental interdependence and sustainability

Specific Expectations

  • Recognize that cultural and linguistic backgrounds, norms, and experiences influence identity, beliefs, values, and behaviours
  • Develop skills, understandings, and confidence to make conscious
  • Learn about various peoples and cultures
  • Recognize and respect that people have values and worldviews that may or may not align with one’s own values and beliefs
  • Analyze how one’s thinking, choices, and behaviours affect living and non-living things, now and in the future
     essons

Lessons

Once Upon a Time (Grades 2-6)

Sheroes and Heroes (Grades 3-6)

Villains, Heroes and Heroines (Grades 3-6)

Media Kids (Grades 4-7)

Comic Book Characters (Grades 5-7)

What’s in a Word? (Grades 5-7)

Gender Stereotypes and Body Image (Grades 6-7)

Female Action Heroes (Grades 6-8)

TV Dads: Immature and Irresponsible? (Grades 6-8)

Gender and Tobacco (Grades 7-9)

The Girl in the Mirror (Grades 7-9)

Gender Messages in Alcohol Advertising (Grades 7-10)

Beyond Media Messages: Media Portrayal of Global Development (Grades 7-12)

Bias in the News (Grades 9-12)

Individuality vs. Conformity (Grades 9-12)

Defining Popular Culture (Grades 9-12)

Fact Versus Opinion (Grades 9-12)

The Front Page (Grades 9-12)

Adversmarts: Introduction to Food Advertising Online (K-1)

Finding Balance in Our Digital Lives (K-3)

Representing Ourselves Online (K-3)

Rules of the Game (K-3)

So Many Choices! (K-3)

Adversmarts: Introduction to Food Advertising Online (2-3)

Healthy Food Web (2-3)

Avatars and Body Image

Game Time

Understanding the Internet: Communication and Social Media

Introduction to Cyberbullying: Avatars and Identity

Cyberbullying and Civic Participation

Understanding Cyberbullying : Virtual vs. Physical Worlds

Promoting Ethical Behaviour Online: Our Values and Ethics

That’s Not Cool

Put Your Best Face Forward

Educational Games

Allies and Aliens: Interactive Module on Online Hate (Grades 7-8)

Click if You Agree

MyWorld: A digital literacy tutorial for secondary students (Licensed Resource)

Developing Literacies

Overall Expectations

Construct knowledge related to various literacies
Explore and interpret the world using various literacies

Express understanding and communicate meaning using various literacies

Specific Expectations

  • Acknowledge the importance of multiple literacies in everyday life
  • Understand that literacies can involve words, images, numbers, sounds, movements, and other representations and that these can have different interpretations and meanings
  • Examine the interrelationships between literacies and knowledge, culture, and values
  • Evaluate the ideas and information found in a variety of sources (e.g., people, databases, natural and constructed environments)
  • Access and use appropriate technologies to investigate ideas and deepen understanding in all areas of study.
  • Inquire and make sense of ideas and experiences using a variety of strategies, perspectives, resources, and technologies
  • Select and critically evaluate information sources and tools (including digital) based on the appropriateness to specific tasks
  • Use various literacies to challenge and question understandings and interpretations
  • Interpret qualitative and quantitative data (including personally collected data) found in textual, aural, and visual information gathered from various media sources
  • Use ideas and technologies in ways that contribute to creating new insight.
  • Create, compute, and communicate using a variety of materials, strategies, and technologies to express understanding of ideas and experiences
  • Respond responsibly and ethically to others using various literacies
  • Determine and use the languages, concepts, and processes that are particular to a discipline when developing ideas and presentations
  • Communicate ideas, experiences, and information in ways that are inclusive, understandable, and useful to others
  • Select and use appropriate technologies in order to communicate effectively and ethically.

Lessons

Packaging Tricks (Kindergarten)

Looking At Food Advertising (primary/junior)

Reporter For a Day (Grades 4-6)

Junk Food Jungle (Grades 4-6)

Writing a Newspaper Article (Grades 4-6)

Stay on the Path Lesson One: Searching for Treasure (Grades 4-6)

Stay on the Path Lesson Three: Treasure Maps (Grades 4-6)

Stay on the Path Lesson Four: Scavenger Hunt (Grades 4-6)

Media Minute Introduction: What is media anyway? (Grades 4-6)

Media Minute Lesson 2: Media are constructions (Grades 4-6)

Looks Good Enough to Eat (Grades 5-7)

Create a Youth Consumer Magazine (Grades 6-8)

Media Minute Lesson 3: Audiences negotiate meaning (Grades 7-8)

Media Minute Lesson 4: Media have commercial implications (Grades 7-8)

Media Minute Lesson 5: Media have social and political implications (Grades 7-8)

Deconstructing Web Pages (Grades 7-10)

Marketing to Teens: Parody Ads (Grades 7-10)

Privacy and Internet Life (Grades 7-10)

Video Production of a Newscast (Grades 7-10)

I heard it ‘round the Internet: Sexual health education and authenticating online information (Grades 7-9)

Finding and Authenticating Online Information on Global Development Issues (Grades 7-12)

Hoax? Scholarly Research? Personal Opinion? You Decide! (Grades 10-11)

Taming the Wild Wiki (Grades 7-9)

Thinking About Hate (Grades 8-10)

ICYouSee: A Lesson in Critical Thinking (Grades 8-10)

Camera Shots (Grades 9-12)

Scripting a Crime Drama (Grades 9-12)

Shaking the Movers: Youth Rights and Media (Grades 9-10)

The Privacy Dilemma (Grades 9-12)

Magazine Production (Grades 11-12)

Making Media for Democratic Citizenship (Grades 11-12)

Scripting a Crime Drama (Grades 11-12)

Adversmarts: Introduction to Food Advertising Online (K-1)

Can You Spot the Ad? (K-3)

So Many Choices! (K-3)

Adversmarts: Introduction to Food Advertising Online (2-3)

Healthy Food Web (2-3)

Pay for Play

Understanding the Internet: Using the Internet

Understanding the Internet: Pathways and Addresses

Understanding the Internet: Build Understanding

Understanding the Internet: Communication and Social Media

Cyberbullying and Civic Participation

Cyberbullying and the Law

Understanding Cyberbullying : Virtual vs. Physical Worlds

Promoting Ethical Behaviour Online: Our Values and Ethics

That’s Not Cool

Put Your Best Face Forward

Educational Games

Click if You Agree

Co-Co’s AdverSmarts: An Interactive Unit on Food Marketing on the Web
(Ages 5-8)

CyberSense and Nonsense: The Second Adventure of The Three CyberPigs
(Ages 9-12)

Jo Fool or Jo Cool: Interactive Module and Quiz on Critical Thinking for the Internet (Grades 6-8)

MyWorld: A digital literacy tutorial for secondary students (Licensed Resource)

Passport to the Internet: Student tutorial for Internet literacy (Grades 4-8) [Licensed Resource]

Developing Social Responsibility

Overall Expectations

Use moral reasoning process

Understand, value, and care for others

Understand and value social, economic, and environmental interdependence and sustainability

Take social action

Specific Expectations

  • Evaluate the possible consequences of a course of action on self, others, and the environment in a particular situation
  • Consider the implications of a course of action when applied to other situations
  • Consistently apply fundamental moral values such as “respect for all”
  • Demonstrate a principle-based approach to moral reasoning
  • Examine how values and principles have been and continue to be used by persons and cultures to guide conduct and behaviour.
  • Demonstrate respect for and commitment to human rights, treaty rights, and environmental sustainability
  • Support individuals in making contributions toward achieving a goal
  • Take responsible action to change perceived inequities or injustice for self and others.

Lessons

Introduction to Cyberbullying: Avatars and Identity (Grades 5-6)

Online Marketing to Kids: Protecting Your Privacy (Grades 6-9)

Online Marketing to Kids: Strategies and Techniques (Grades 6-9)

Cyberbullying and Civic Participation (Grades 7-8)

Cyberbullying and the Law (Grades 7-8)

Promoting Ethical Behaviour Online: My Virtual Life (Grades 7-9)

Taming the Wild Wiki (Grades 7-9)

Thinking Like a Citizen (Grades 7-9)

Deconstructing Web Pages (Grades 7-10)

Beyond Media Messages: Media Portrayal of Global Development (Grades 7-12)

Buy Nothing Day (Grades 7-12)

Celebrities and World Issues (Grades 7-12)

ICYouSee: A Lesson in Critical Thinking (Grades 8-10)

Thinking About Hate (Grades 8-10)

Alcohol on the Web (Grades 9-10)

Shaking the Movers: Youth Rights and Media (Grades 9-10)

Cyberbullying and the Law (Grades 9-12)

Hoax? Scholarly Research? Personal Opinion? You Decide! (Grades 10-11)

Challenging Hate (Grades 10-12)

Free Speech and the Internet (Grades 10-12)

Propaganda Techniques on Hate Sites (Grades 10-12)

The Pornography Debate: Controversy in Advertising (Grades 11-12)

Representing Ourselves Online (K-3)

Rules of the Game (K-3)

Avatars and Body Image

Understanding the Internet: Communication and Social Media

Introduction to Cyberbullying: Avatars and Identity

Cyberbullying and Civic Participation

Cyberbullying and the Law

Understanding Cyberbullying : Virtual vs. Physical Worlds

Promoting Ethical Behaviour Online: Our Values and Ethics

That’s Not Cool

Educational Games

Click if You Agree

CyberSense and Nonsense: The Second Adventure of The Three CyberPigs
(Ages 9-12)

MyWorld: A digital literacy tutorial for secondary students (Licensed Resource)

Passport to the Internet: Student tutorial for Internet literacy (Grades 4-8) [Licensed Resource]