Outcome Chart – Manitoba – Introduction to Interactive Digital Media (20S/20E/20M)
Goal 1: Describe and apply appropriate health and safety practices
General Learning Outcome:
GLO 1.1: Describe and apply appropriate health and safety practices
Specific Learning Outcomes:
SLO 10.1.1.1 Describe and practice online safety.
MediaSmarts Resources
- Body Image and Social Media: Escaping the Comparison Trap
- Dealing with Digital Stress
- Digital Media Experiences are Shaped by the Tools We Use: The Disconnection Challenge
- First, Do No Harm: How to Be an Active Witness
- Online Relationships: Respect and Consent
- Privacy Rights of Children and Teens
- Secure Comics
- There's No Excuse: Confronting Moral Disengagement in Sexting
- Thinking about Hate
- Understanding Artificial Intelligence (AI) tools
Goal 4: Conceptualize projects
General Learning Outcome:
GLO 4.2: Explore and research project ideas, audience, clients, and project requirements.
Specific Learning Outcomes:
SLO 10.4.2.1 Demonstrate research skills.
MediaSmarts Resources
- Celebrities and World Issues
- Cyberbullying and the Law
- Diversity and Media Ownership
- Gambling in the Media
- Hate 2.0
- Introduction to Online Civic Engagement
- PushBack: Engaging in Online Activism
Goal 5: Plan projects
General Learning Outcome:
GLO 5.2: Develop linear and non-linear stories, plans, and flowcharts.
Specific Learning Outcomes:
SLO 10.5.2.3 Develop concept designs for assets (i.e., stage, character designs, storyboards, score compositions, wireframes) for the project under development.
MediaSmarts Resources
- #ForYou: The Algorithm Game
- Bias and Crime in Media
- Body Image and Social Media: Escaping the Comparison Trap
- Camera Shots
- Digital Storytelling for Civic Engagement
- First Person
- Marketing to Teens: Gender Roles in Advertising
- My Voice is Louder Than Hate: The Impact of Hate
- Online Relationships: Respect and Consent
- Police in the Media
- The Price of Happiness
- Watching the Elections
Goal 6: Develop projects
General Learning Outcome:
GLO 6.1: Develop and test prototypes.
Specific Learning Outcomes:
SLO 10.6.1.1 Demonstrate awareness of the use of prototypes and early models in the development process.
MediaSmarts Resources
General Learning Outcome:
GLO 6.4: Evaluate and incorporate security features.
Specific Learning Outcomes:
SLO 10.6.4.1 Demonstrate awareness of security features.
SLO 10.6.4.2 Demonstrate understanding of online identity, including usernames and passwords.
SLO 10.6.4.3 Discuss the need for strong passwords.
SLO 10.6.4.4 Use strong passwords and other security features.
MediaSmarts Resources
Goal 8: Describe and demonstrate the transferable cross-curricular knowledge and skills relevant to the interactive digital media industry.
General Learning Outcome:
GLO 8.1: Read, interpret, and communicate information.
Specific Learning Outcomes:
SLO 10.8.1.1 Demonstrate awareness of communication platforms commonly used in the interactive digital media industry.
MediaSmarts Resources
General Learning Outcome:
GLO 8.2: Apply the knowledge and skills from other subject areas (mathematics, science, art, business education) relevant to interactive digital media design.
MediaSmarts Resources
Goal 9: Demonstrate awareness of sustainability as it pertains to interactive digital media.
General Learning Outcome:
GLO 9.2: Describe the impact of human sustainability on the well-being of those employed in interactive digital media design and the users of their services.
Specific Learning Outcomes:
SLO 10.9.2.2 Discuss the impact of interactive digital media on society.
MediaSmarts Resources
- #ForYou: The Algorithm Game
- Digital Media Literacy for Democracy
- Digital Skills for Democracy: Assessing online information to make civic choices
- Hate 2.0
- Introduction to Online Civic Engagement
- My Voice is Louder Than Hate: The Impact of Hate
- Reality Check: We Are All Broadcasters
- The Citizen Reporter
- The Invisible Machine: Big Data and You
- Thinking about Hate
- Unpacking the Black Box: Explaining Algorithms and AI
Goal 10: Demonstrate awareness of the ethical and legal standards as they pertain to interactive digital media design.
General Learning Outcome:
GLO 10.1: Demonstrate awareness of the ethical and legal standards as they pertain to interactive digital media design.
Specific Learning Outcomes:
SLO 10.10.1.1 Demonstrate awareness of copyright and the ownership of intellectual material.
SLO 10.10.1.2 Discuss ethical considerations in the interactive digital media design industry.
SLO 10.10.1.3 Practice digital citizenship.
MediaSmarts Resources
- Body Image and Social Media: Escaping the Comparison Trap
- Digital Media Experiences are Shaped by the Tools We Use: The Disconnection Challenge
- Digital Media Literacy for Democracy
- Digital Outreach for Civic Engagement
- Digital Storytelling for Civic Engagement
- Hate 2.0
- First, Do No Harm: How to Be an Active Witness
- Introduction to Online Civic Engagement
- My Voice is Louder Than Hate: Pushing Back Against Hate
- Online Relationships: Respect and Consent
- PushBack: Engaging in Online Activism
- Reality Check: We Are All Broadcasters
- Remixing Media
Goal 11: Demonstrate employability skills.
General Learning Outcome:
GLO 11.1: Demonstrate fundamental employability skills.
Specific Learning Outcomes:
SLO 10.11.1.7 Demonstrate the responsible use of technology.
MediaSmarts Resources
General Learning Outcome:
GLO 11.4: Demonstrate critical thinking skills.
Specific Learning Outcomes:
SLO 10.11.4.1 Discuss the need for critical thinking.