This outcome chart contains media-related learning outcomes from the Saskatchewan, Grade 8 English Language Arts curriculum, with links to supporting resources on the MediaSmarts site.
In the elementary curriculum in Saskatchewan, learning objectives for media studies are included as a category within the supporting domain, Oracy and Literacy: Media. Media-related objectives can also be found within Speaking and Listening, Reading and Response to Literature, Writing, Educational Drama, Research and Presentation and Computer Applications.
Comprehend and Respond
Overall Expectations
Students will extend their abilities to view, listen to, read, comprehend, and respond to a range of contemporary and traditional grade-level texts from First Nations, Métis, and other cultures in a variety of forms (oral, print, and other texts) for a variety of purposes including for learning, interest, and enjoyment.
Specific Expectations
- View critically and demonstrate comprehension of a variety of visual and multimedia texts including videos, television broadcasts, informational presentations, dramatic presentations, websites, and news programs to locate and interpret key messages and details, to develop conclusions, opinions, and understanding, and to evaluate the effectiveness of the text.
- Demonstrate the behaviours of an effective and active viewer including formulating questions before viewing; viewing attentively; relating text to self, text to other texts, and text to world; recognizing main ideas and underlying messages and values; recognizing how images and other elements (e.g., data displays) are capturing and holding attention; identifying the impact the text is having on self; reflecting and reviewing in light of purpose.
- Demonstrate ability to navigate and process information when viewing websites, films, videos, and presentations.
- Identify the different techniques (including data displays) used in different media works (including digital) to impact viewers.
- Identify creative uses of language in visual and multimedia texts including those associated with popular culture (e.g., animation, video, computer games).
- Compare how various forms of media (e.g., newspaper, radio, e.g TV, and Internet) cover the same topic.
Lessons
- Comparing Real Families to TV Families
- Cop Shows
- Deconstructing Web Pages
- Facing TV Violence: Consequences and Media Violence
- Facing TV Violence: Counting & Discussing Violence on the Screen
- Gender Messages in Alcohol Advertising
- Gender Stereotypes and Body Image
- Hate 2.0
- Hate or Debate
- Kids, Alcohol and Advertising: Interpreting Media Messages
- Kids, Alcohol and Advertising: Messages About Drinking
- Kids, Alcohol and Advertising: Understanding Brands
- Kids, Alcohol and Advertising: Young Drinkers
- Looking at Newspapers: Introduction
- Marketing to Teens: Alternate Ads
- Marketing to Teens: Gender Roles in Advertising
- Marketing to Teens: Gotta Have It! Designer & Brand Names
- Marketing to Teens: Marketing Tactics
- Marketing to Teens: Talking Back
- Media Minute Lesson 3: Audiences negotiate meaning
- Media Minute Lesson 4: Media have commercial implications
- Media Minute Lesson 5: Media have social and political implications
- News Journalism Across the Media: Introduction
- Packaging Tricks
- Perceptions of Youth and Crime
- Promoting Ethical Behaviour Online: Our Values and Ethics
- Put Your Best Face Forward
- Scapegoating and Othering
- Sports Personalities in Magazine Advertising
- Television Broadcast Ratings
- That’s Not Cool
- The Price of Happiness
- Thinking About Hate
- TV Dads: Immature and Irresponsible?
- Understanding Cyberbullying: Virtual vs. Physical Worlds
- Violence and Video Games
Educational Game
Compose and Create
Overall Expectations
Students will extend their abilities to speak, write, and use other forms of representation to explore and present thoughts, feelings, and experiences in a variety of forms for a variety of purposes and audiences.
Specific Expectations
- Create various visual, oral, written, and multimedia (including digital) texts that explore identity (e.g., Telling One’s Life Story), social responsibility (e.g., Examining the Influence of Popular Culture), and efficacy (e.g., Creating Turning Points).
- Create and present a variety of visual and multimedia presentations including an illustrated report, a role play that ends with a tableau, a dramatization, presentation software, a newscast with adequate detail, clarity, and organization to explain (e.g., an important concept), to persuade (e.g., an opinion on an issue, a mini-debate), and to entertain (e.g., a humourous incident).
- Choose appropriate medium/media to fully explore and extend ideas.
- Choose appropriate technology (including digital) to represent understanding and enhance communication.
Lessons
- Cyberbullying and Civic Participation
- Cyberbullying and the Law
- Hate 2.0
- Media Minute Lesson 3: Audiences negotiate meaning
- Media Minute Lesson 4: Media have commercial implications
- Media Minute Lesson 5: Media have social and political implications
- Promoting Ethical Behaviour Online: Our Values and Ethics
- Put Your Best Face Forward
- That’s Not Cool
- Understanding Cyberbullying : Virtual vs. Physical Worlds
- Video Production of a Newscast
- Writing a Newspaper Article