Outcome Chart - Newfoundland and Labrador - Art and Design 2200/3200
Graphic Arts Unit
Overall Expectations
- GA1 develop personal imagery through graphic design
- GA2 incorporate visual concepts, art processes and process-related concepts in their graphic design to realize their expressive intentions
- GA7 using either traditional and/ or electronic technology, with acquired knowledge, invent and incorporate visual symbols in their art
- GA8 through their own art work, explore various graphic art visual concepts, to realize their expressive intentions
- GA16 identify the influence of visual symbols and their universal language (to include the Internet)
- GA17 understand graphic art as a communicative language of artists used to record, translate and express in images
- GA19 understand the influence of graphic art on public opinion
- GA28 justify the diversity of responses from traditional or electronic graphic image
- GA30 see their own visual imagery and graphic art of other cultures, as a part of a creative tradition which spans human history
- GA32 using traditional or contemporary technologies, communicate a personal viewpoint relating to a current issue
- GA35 identify and discuss moral, ethical and legal issues surrounding the use of graphic arts
- copyright issues
- use and misuse
- ownership
- GA49 explain the importance of audience and messages when producing graphic works
- GA66 practice safe procedures when using traditional graphics tools and electronic media
- GA84 understand the copyright laws, fair and ethical issues surrounding artwork, multimedia, and on-line technology
MediaSmarts Resources
Lessons
- Bias in News Sources
- Diversity and Media Ownership
- Don’t Drink and Drive: Assessing the Effectiveness of Anti-Drinking Campaigns
- First Person
- Learning Gender Stereotypes
- Marketing to Teens: Alternate Ads
- Marketing to Teens: Gender Roles in Advertising
- Marketing to Teens: Gotta Have It! Designer & Brand Names
- Marketing to Teens: Marketing Tactics
- Marketing to Teens: Talking Back
- Miscast and Seldom Seen
- Online Propaganda and the Proliferation of Hate
- Political Cartoons
- Sex in Advertising
- The Pornography Debate: Controversy in Advertising
- Up, Up and Away? (TM)
- Video Games
- Watching the Elections
- Who’s Telling My Story?
Media Arts Unit
Overall Expectations
- MA8 recognize and distinguish safe use and proper operating procedures of computer hardware and related technologies
- MA12 adhere to all safety codes and proper computer procedures
- MA18 use a variety of internet search engines
- MA20 learn to interpret and judge artwork based on informed criteria and personal opinion
- MA24 understand the importance of critically viewing artwork as a source of inspiration and insight
- MA26 understand copyright laws, and fair use issues
- MA27 apply the principles of copyright and fair use, and ethical procedures in the creation, sale, distribution, and reproductions of artwork
- MA28 consistently practice ethical procedures when producing computer graphic images
- MA46 analyze how context (i.e., ethnic, cultural, historical) influences the content and form of Web-based art
MediaSmarts Resources
Lessons
- Alcohol on the Web
- Deconstructing Web Pages
- Finding and Authenticating Online Information on Global Development Issues
- Gender and Tobacco
- Hate 2.0
- Hoax? Scholarly Research? Personal Opinion? You Decide!
- I heard it ‘round the Internet: Sexual health education and authenticating online information
- Kellogg Special K Ads
- Marketing to Teens: Alternate Ads
- Marketing to Teens: Gotta Have It! Designer & Brand Names
- Selling Tobacco
- Sports Personalities in Magazine Advertising
- The Privacy Dilemma: Lesson Plan for Senior Classrooms
- Tobacco Labels
- Up, Up and Away? (TM)
- Video Games
- Watching the Elections