Given their increasing use of the Internet to find information, now is also a good time to introduce strategies for determining authorship and authority of online information so they can recognize good health information, biased or hateful content, and online scams and hoaxes.
At this age media influences on gender norms and body image are becoming more intense. Children need to learn to apply key media literacy concepts to online spaces such as social networks.
Children this age are also starting to form more intense friendships and, in some cases, beginning romantic relationships, as well as sharing more personal content online. They need to learn to recognize the qualities of healthy and unhealthy relationships and to make good choices about how they handle others’ personal information.
FRAMEWORK ICON LEGEND
A Day in the Life of the Jos
In this licensed educational game, students help the brother and sister team Jo and Josie with situations they encounter online as they go about a typical day in their lives. The modules are represented as five days in the lives of Jo and Josie, covering topics that research has identified as being important for youth: defusing drama (cyberbullying), data privacy, privacy and reputation, privacy ethics and authenticating online information.
Allies and Aliens: A Mission in Critical Thinking
This interactive module is designed to increase students’ ability to recognize bias, prejudice and hate propaganda on the Internet and in other media.
Behaving Ethically Online: Ethics and Values
In this lesson students consider how we come to hold values and how they affect our behaviour, especially online.
Break the Fake Lesson Plan: Verifying Information Online
In this lesson, students participate in a workshop that teaches them four quick, easy steps to verify online information. After practicing these four steps they create a public service announcement aimed at teaching one of these steps and spreading the message that it is necessary for everyone to fact-check information we see online every time we are going to share it or act on it.
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Cyberbullying and Civic Participation
In this lesson students explore the concepts of rules, values and ethics and learn how they influence our decision-making, and how they can contribute to creating positive online cultures.
Cyberbullying and the Law
In this lesson students learn about and discuss the legal aspects of cyberbullying. They review a variety of hypothetical scenarios and a case study, and they consider the seriousness of the situations, who is legally responsible, what action (if any) should be taken and by whom.
Deconstructing Web Pages
In this lesson students apply the “5Ws of Cyberspace” to sources of information they find online. Assuming the role of a student researching a science project, students must authenticate the information in an online article about the artificial sweetener, aspartame.
Digital Media Experiences are Shaped by the Tools We Use: The Disconnection Challenge
In this lesson, students consider the role of technology and media in their lives and then spend a week either tracking or limiting their media use. They then share their experiences and discuss how the ways that digital media tools are made may cause us to use them differently (or simply more often). Finally, students draw on those insights to create a mindful media use plan. In an optional extension activity, they interview other students for a video exploring their experiences and reflections over the course of the project.
In this lesson, students learn about the history of film editing and how shot composition, juxtaposition of images and the use of rhythm and repetition in film editing can affect the emotional impact of a film.
Getting the Toothpaste Back into the Tube: A Lesson on Online Information
In this lesson, students watch a short video that compares getting rid of personal information online to getting toothpaste back into a tube. After a short discussion of how visual analogies like this work, students discuss the meaning of the video (that information online is permanent.) They then read a series of short scenarios that help them identify four further principles of information online: that it can be copied, that it can be seen by unintended audiences, that it can be seen by larger audiences than intended, and that it becomes searchable.
In this lesson students learn about the ways in which hate may be encountered online strategies for confronting online hate.
Hate or Debate?
In this lesson students learn about the difference between legitimate debate on a political issue and arguments that are based on hate.
I heard it ‘round the Internet: Sexual health education and authenticating online information
In this lesson students consider the use of the Internet as a research tool and learn how to use search engines more effectively. They then apply these newfound skills to investigating popular myths about sexuality and contraception.
Impact! How to Make a Difference When You Witness Bullying Online
In this lesson, students discuss reasons why they might be reluctant to intervene when they witness cyberbullying and identify ways that they can help without making things worse. They then use the interactive tool Impact! How to Make a Difference When You Witness Bullying Online to help them decide how to navigate scenarios relating to being a witness to bullying, and share their experiences to help them understand how important it is to think carefully before you act.
Know the Deal: The Value of Privacy
In this lesson, students are introduced to the idea that privacy is a fundamental human right and that their personal information is valuable.
Online Marketing to Kids: Protecting Your Privacy
This two lesson unit on online marketing explores the various ways companies use the Internet to target young people. The first lesson introduces students to the ways in which commercial websites collect personal information from kids and to the issues surrounding children and privacy on the Internet.
Online Marketing to Kids: Strategies and Techniques
The second lesson in the Online Marketing to Kids unit introduces students to the online marketing techniques that are used to target children on the Internet.
Passport to the Internet: Student tutorial for Internet literacy (Grades 4-8)
This licensed interactive tutorial teaches students the critical thinking skills they need to apply to their online experiences, including online safety, authenticating online information, recognizing online marketing ploys, protecting their privacy, managing online relationships and dealing with cyberbullying.
Playing With Privacy
In this lesson students are introduced to the idea that their gaming experiences may compromise their personal information. Students consider the ways in which games may gather or solicit information about them and learn about tools which they can use to control their personal privacy, and then discuss the trade-offs between protecting their privacy and enjoying a full game experience.
Privacy and Internet Life: Lesson Plan for Intermediate Classrooms
In this lesson students are made aware of online privacy issues, primarily those relating to giving out personal information on social networking sites such as Facebook.
Promoting Ethical Behaviour Online
In this lesson students learn about ways to manage their privacy and reputation online by exploring their digital presence and to make good choices about sharing other people’s content online.
PushBack: Engaging in Online Activism
This lesson explores how young people can use online media for activism on issues that matter to them.
Put Your Best Face Forward
In this lesson students start by discussing the phenomenon of “selfies” and serve as experts in advising the teacher on the standards by which the “best” selfies are judged. They then discuss a number of statements taken from interviews with youth that highlight issues of self-representation, body image and gender standards, and learn about “photoshopping” images.
Scapegoating and Othering
In this lesson students develop a deeper understanding of scapegoating and othering and how these factors may contribute to the promotion of hatred and intolerance.
Taming the Wild Wiki
In this lesson students are introduced to Wikipedia, the user-edited online encyclopedia, and given an overview of its strengths and weaknesses as a research source. They are taught how to evaluate the reliability of a Wikipedia article and then attempt to improve an existing article.
That’s Not Cool: Healthy and Respectful Relationships Online
In this lesson, students explore unhealthy relationship behaviours relating to digital media including: pressuring others to share private content, cyberstalking, harassment and abuse of trust.
The Hero Project: Authenticating Online Information
In this lesson students are introduced to Internet search skills through researching a personal hero. By focusing on the early parts of the research process, students learn to select well-defined topics, ask relevant research questions and select effective keywords.
The Invisible Machine: Big Data and You
In this lesson, students examine a fictional social network profile to learn how online platforms collect data about their users. They then read an article that explains how platforms use this data and explores some of the issues this raises. Finally, they create a mind map of their own online data profile and reflect on how the data they post may be collected and used by others.
Understanding Cyberbullying : Virtual vs. Physical Worlds
In this lesson students explore the verbal and visual cues that we rely on to understand how other people are feeling. They then consider the differences between online and offline communication and discuss how these differences may make it difficult to understand the effect our words and actions have on others online.
In this lesson students are introduced to the ways video games may impact their mental and physical health.
Who Knows? Your Privacy in the Information Age
In this lesson students explore issues relating to privacy through a series of activities, surveys and quizzes.
Winning the Cyber Security Game
In this lesson students discuss their online experiences and learn how to minimize the potential risks that may be associated with them.