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Impact! How to Make a Difference When You Witness Bullying Online

In this lesson, students discuss reasons why they might be reluctant to intervene when they witness cyberbullying and identify ways that they can help without making things worse. They then use the interactive tool Impact! How to Make a Difference When You Witness Bullying Online to help them decide how to navigate scenarios relating to being a witness to bullying, and share their experiences to help them understand how important it is to think carefully before you act.

Cyberbullying, Digital Citizenship, Internet & Mobile, Online Ethics

A Guide for Trusted Adults

A Guide for Trusted Adults is based on YWCA's consultation with Canadian girls and young women about their concerns and the issues they face online and on social media platforms and the ways they want the adults in their lives to support them.

Cyberbullying, Digital Citizenship, Digital Health, Online Ethics, Online Hate, Privacy, Sexting

What Every Parent Should Know About Screen Time: Expert Advice

Originally published on CBC Parents.

Editor's note: There is so much conflicting information about screen time, and a lot of it serves to make us feel guilty, worried or both. We asked the Director of Education at Media Smarts (Canada's Centre for Digital and Media Literacy), Matthew Johnson, to give us the straight goods on the latest info. What is the big deal with screen time? Here's his response.

Movies, Music, Television, Video Games

Getting the Most Out of Video Games

Video games are a big part of both boys’ and girls’ lives and they can be a very positive experience for kids and families.

Digital Citizenship, Online Ethics, Privacy, Video Games

Talk Back! How to Take Action on Media Issues

Talk Back! How to Take Action on Media Issues gives you the tools to talk back to media companies.

Digital Citizenship, Diversity in Media, Food Marketing, Gender Representation, Journalism & News, Marketing & Consumerism, Movies, Music, Parents, Sports, Stereotyping, Television, Video Games, Violence

Authentication 101 – tip sheet

Did you know that almost a quarter of adults have shared a false news story, and that we’re least likely to fact-check news and other things that come to us through people we know and trust on social networks (even though for many people these are their most common sources of news)?  

Authenticating Information, Digital Citizenship, Internet & Mobile, Journalism & News, Online Ethics, Social Networking

Where's The Line? Online Safety Lesson Plan for School Resource Officers

This lesson was produced with the support of the Royal Canadian Mounted Police (RCMP).

Objectives:

  • To further online safety education.
  • To promote safe and responsible online behaviour through:
    • Encouraging youth to make safe and ethical decisions online;
    • Helping youth to identify strategies and supports that are available to assist them with issues they may encounter online.

Cyber Security, Digital Citizenship, Digital Health, Internet & Mobile, Online Ethics, Parents

The Spotify Problem

We have a few smartphone rules in our house: no phones after 9:30 p.m., no phones at the dinner table or other family events, and no phones in bedrooms.

Cell Phones and Texting, Digital Health, Excessive Internet Use, Instant Messaging, Music, Parents, Social Networking

A Day in the Life of the Jos

A Day in the Life of the Jos is a comprehensive digital citizenship tutorial that prepares students in grades six to eight to deal with all of the issues they face when using digital technology – from online privacy, to cyberbullying, to recognizing what’s real and what’s fake online.

Authenticating Information, Cell Phones and Texting, Cyberbullying, Digital Citizenship, Digital Health, Intellectual Property, Internet & Mobile, Online Ethics, Online Marketing, Resources, Social Networking, Video Games

A Day in the Life of the Jos

In the educational game 'A Day in the Life of the Jos', students in grades six to eight help the brother and sister team Jo and Josie with situations they encounter online as they go about a typical day in their lives.

Authenticating Information, Cell Phones and Texting, Cyberbullying, Digital Citizenship, Digital Health, Intellectual Property, Internet & Mobile, Online Ethics, Online Marketing, Resources, Social Networking, Video Games

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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