New tips and resources on screen time for parents
Kids today are using screens more, earlier, and on a wider variety of devices than ever before, and more and more parents are seeking help in taking control of their children’s screen time.
Kids today are using screens more, earlier, and on a wider variety of devices than ever before, and more and more parents are seeking help in taking control of their children’s screen time.
Not many words have had a rise as meteoric as the term “algorithm.” Once only familiar to mathematicians or computer scientists, today algorithms are the subject of warnings from scholars and activists, protested by students whose future lives and careers are increasingly determined by algorithmic decision-making, personified and catered to by would-be YouTube stars, and seen as the almost magical element that is vital to the success of newer platforms such as TikTok.
In this lesson students consider how well their favourite TV shows, movies and video games reflect the diversity of Canadian society.
Level: Grade K to 3
About the author: Matthew Johnson, Director of Education, MediaSmarts
Duration: 10-15 minutes per activity
This lesson is part of USE, UNDERSTAND & ENGAGE: A Digital Media Literacy Framework for Canadian Schools.
Overview
Summer is officially upon us, and with it comes the usual lineup of blockbuster movies. Along with the usual cast of superheroes, spies and sexagenarian, whip-cracking archaeologists comes a somewhat unusual hero: Wall-E, the nearly mute robot protagonist of the film of the same name.
In the educational game A Day in the Life of the Jos (Licensed Resource), students in grades six to eight help the brother and sister team Jo and Josie with situations they encounter online as they go about a typical day in their lives.
February 11 is Safer Internet Day, an annual international event organized by InSafe to help promote safer and more responsible use of online technologies, especially by young people.