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Wacky Media Songs: Reading Media

This lesson series contains discussion topics and extension activities for teachers to integrate the TVOKids Original series Wacky Media Songs. This lesson focuses on how media are made, how different media and genres tell stories and communicate meaning, and the affordances and defaults of different networked media.

Food Marketing, Internet & Mobile, Marketing & Consumerism, Media Literacy 101, Movies, Music, Television

Wacky Media Songs: Media Health

Level: Grade K to 3

About the author: Matthew Johnson, Director of Education, MediaSmarts

Duration: 10-15 minutes per activity

This lesson is part of USE, UNDERSTAND & ENGAGE: A Digital Media Literacy Framework for Canadian Schools.

Overview

Digital Health, Excessive Internet Use, Food Marketing, Video Games

Wacky Media Songs: Consumer Awareness

Level: Grade K to 3

About the Author: Matthew Johnson, Director of Education, MediaSmarts

Duration: 10-15 minutes per activity

Consumer Awareness

This lesson is part of USE, UNDERSTAND & ENGAGE: A Digital Media Literacy Framework for Canadian Schools.

Digital Health, Food Marketing, Marketing & Consumerism, Media Literacy 101, Online Marketing

Talk Back! How to Take Action on Media Issues

Talk Back! How to Take Action on Media Issues gives you the tools to talk back to media companies.

Digital Citizenship, Diversity in Media, Food Marketing, Gender Representation, Journalism & News, Marketing & Consumerism, Movies, Music, Parents, Sports, Stereotyping, Television, Video Games, Violence

Ontario Health Curriculum: Media and Digital Literacy Connections for K-12

The new Ontario Health and Physical Education curriculum released this year by the Ontario Ministry of Education is the first major revision to the subject area in almost 30 years.

Body Image, Cyberbullying, Digital Health, Diversity in Media, Excessive Internet Use, Food Marketing, Gender Representation, Internet & Mobile, Marketing & Consumerism, Online Ethics, Professional Development, Resources, Social Networking, Video Games

What is AI?

This guide provides an overview of what AI is – and in particular Generative AI – and gives two examples of main AI tools you are likely to encounter. Then it explains some key ethical and social issues related to Generative AI.

Artificial intelligence, Authenticating Information, Internet & Mobile, Privacy

Understanding artificial intelligence (AI) tools

Grades: 6-12

Duration: 60 to 90 minutes, plus extension activities

Author: MediaSmarts and TELUS

Learning goals:

Key concepts/big ideas:

Artificial intelligence, Internet & Mobile

Interacting with AI

Grades: 7-9

Duration: 1.5 - 2 hours

Author: MediaSmarts and TELUS

Learning goals

Key concepts/big ideas:

Students will understand that Interactions through digital media can have a real impact:

  • Conversations with chatbots can have emotional effects and affect what we think and believe

Digital media experiences are shaped by the tools we use:

Artificial intelligence, Internet & Mobile

I was tricked by an AI image online

We have been witnessing a rising crescendo of conversation happening around AI and fake images online. It’s always been an issue, Photoshop and all, but it feels like there’s a snowball effect happening; AI is moving at speeds that we just can’t comprehend or keep up with.

Artificial intelligence, Authenticating Information, Parents

Packaging Tricks - Lesson

This lesson introduces students to the ways in which packaging is designed to attract kids.

Food Marketing, Marketing & Consumerism

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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