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Helping young kids get a healthy start with devices
Screens and other media are a big part of kids’ lives, and they can be a healthy part too. Here are some ways that you can make sure your kids get the best possible start when using media and digital devices.
Building Better Tech Habits
The Building Better Tech Habits workshop offers parents and guardians actionable strategies for managing screen time, with a focus on the understanding that digital well-being solutions are not one-size-fits-all. The workshop addresses both the opportunities and challenges that digital technology presents to youth and adults alike, and provides a comprehensive and informed perspective on digital well-being.
Best practices in health and science journalism
The following best practices guide journalists in navigating the pitfalls of exaggeration, inadequate vetting and biased framing inherent in modern news production.
What is AI?
AI (artificial intelligence) is a way of using computer algorithms to do things with little or no human involvement.
Video media industries
The commercial features and distribution models of the movie, traditional television, streaming video and online video industries each exert an influence on the type of content produced, how it's crafted and how audiences engage with it.
Talking to kids about advertising
Today's kids have become the most marketed-to generation in history, due to their spending power and their future influence as adult consumers. By talking to kids about advertising - how it works and how they're targeted - we can help them to become more savvy as consumers and more resistant to the pressures to be "cool."
Resources for Parents - Music
Parents can view resources relating to music in media here.
Building your brand: Establishing a positive presence online
Like it or not, if you use the Internet you have an online identity. Some people call this your "brand." What's a brand? Think about a brand of soft drink, or computer, or jeans, or a band or a sports team. You probably have a certain idea about each one – what it's like, who buys it, and so on.