Outcome Chart - Nova Scotia - Health Education Grade 8
Healthy Relationships
Specific Expectations
8.6 identify healthy and unhealthy relationships and demonstrate assertiveness skills to communicate thoughts and feelings within primary relationships
8.7 examine the role of bystander in cases where a peer/friend is experiencing emotional, physical, psychological harm and practise scenarios that show support and help
8.8 practise the ability to listen to a peer to understand another’s needs and circumstances, express understanding, and support them in getting help in relation to physical, mental, and social health concerns
MediaSmarts Resources
Lessons
- Cyberbullying and Civic Participation
- That’s Not Cool
- Understanding Cyberbullying : Virtual vs. Physical Worlds
Healthy Community
Specific Expectations
8.13 assess the benefits and risks of online technology and make healthy and responsible decisions that reduce the risk of exploitation and victimization
8.14 examine the media portrayal of sexual orientation
8.15 critically analyze industry’s impact on body image and healthy eating
8.16 examine the impacts of substance use and gambling, both legally sanctioned and illegal activities have on communities
MediaSmarts Resources
Lessons
- Cyberbullying and Civic Participation
- Cyberbullying and the Law
- Deconstructing Web Pages
- Exposing Gender Stereotypes
- Hate 2.0
- Hate or Debate
- I heard it ‘round the Internet: Sexual health education and authenticating online information
- Image Gap
- Learning Gender Stereotypes
- Media literacy key concepts Lesson 5: Media have social and political implications
- Mirror Image
- Playing With Privacy
- Privacy and Internet Life: Lesson Plan for Intermediate Classrooms
- Promoting Ethical Behaviour Online: My Virtual Life
- Promoting Ethical Behaviour Online: Our Values and Ethics
- Put Your Best Face Forward
- Scapegoating and Othering
- Taming the Wild Wiki
- That’s Not Cool
- The Impact of Gender Stereotypes
- The Price of Happiness
- Thinking about Hate
- Understanding Cyberbullying : Virtual vs. Physical Worlds
- Video Games
- Who Knows? Your Privacy in the Information Age
- Winning the Cyber Security Game
Educational Games