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Stay on the Path Lesson Four: Scavenger Hunt

In this lesson, students apply their searching and critical thinking skills to learn how to find legitimate online sources for downloading and streaming movies, music and videos.

Authenticating Information, Digital Citizenship, Intellectual Property, Internet & Mobile, Online Ethics

Stay on the Path Lesson Three: Treasure Maps

This four-lesson unit on search skills and critical thinking teaches students how to target and specify their online searches to avoid unwanted results, how to judge whether a link, search result or website is legitimate or phony, and how to find legitimate sources online for media works such as music, videos and movies. In this lesson, students apply what they have learned in the first two lessons to find and verify information online.

Authenticating Information, Digital Citizenship, Internet & Mobile, Online Ethics

Stay on the Path Lesson One: Searching for Treasure

In this lesson students learn how to create well-defined search strings and to use tools and techniques such as bookmarking, browser filters and search engine preferences to avoid unwanted material.

Authenticating Information, Digital Citizenship, Internet & Mobile, Online Ethics

Stay on the Path Lesson Two: All That Glitters is Not Gold

In this lesson students learn how to authenticate online information by comparing “facts” from the website www.allaboutexplorers.com with more authoritative sources.

Authenticating Information, Digital Citizenship, Internet & Mobile, Online Ethics

Global Development Classroom Resources - Portal Page

Lessons on Media and Global Development for Grades 7-12

Global Development Portrayal

Use, Understand & Create: Towards a Comprehensive Canadian Digital Literacy Curriculum

Whether it’s to prepare for the future job market or just to manage the lives they already lead online, young Canadians need to be digitally literate. But what exactly is digital literacy, and how can we ensure that all Canadian youth are learning the digital skills they need?

Authenticating Information, Cyberbullying, Digital Citizenship, Digital Health, Internet & Mobile, Online Ethics, Resources

Parents’ Guide to Cyberbullying

For most youth, the Internet is all about socializing and while most of these social interactions are positive, increasing numbers of kids are using the technology to intimidate and harass others – a phenomenon known as cyberbullying.

Cyberbullying, Internet & Mobile, Online Ethics, Parents, Social Networking

Ontario Health Curriculum: Media and Digital Literacy Connections for K-12

The new Ontario Health and Physical Education curriculum released this year by the Ontario Ministry of Education is the first major revision to the subject area in almost 30 years.

Body Image, Cyberbullying, Digital Health, Diversity in Media, Excessive Internet Use, Food Marketing, Gender Representation, Internet & Mobile, Marketing & Consumerism, Online Ethics, Professional Development, Resources, Social Networking, Video Games

Your Connected Life: A Teen’s Guide to Life Online

The Your Connected Life guide is designed to help students who are just entering high school balance the demands of their offline life with their digital one.

Digital Citizenship, Digital Health, Internet & Mobile, Online Ethics, Social Networking, Video Games

My Connected Life

In today's day and age, social media is everywhere. If you own a smartphone or computer of any sort, odds are you have at least one social media account and checking it is a part of your everyday routine. In high school, you’re constantly surrounded by social media! Whether it’s Facebook, Twitter, or Instagram, high school life nowadays revolves around these three entities. It’s a great way to connect with friends, make plans, help spread information if you’re in a school club or sport, and it can even help you meet new people. Although there are many great things social media can offer, there can be a couple downsides too.

Digital Citizenship, Digital Health, Internet & Mobile, Online Ethics, Social Networking, Video Games

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