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Outcome Chart - Saskatchewan - Health Education Grade 2

This outcome chart contains media-related learning outcomes from the Saskatchewan Health Education curriculum with links to supporting resources on the MediaSmarts site. The foundational and learning objectives of the elementary health curriculum are not categorized by grade level, as it is intended that these objectives will be attained over the entire period from grade 1 to grade 5.

Teaching Media: Thinking About Media

In this lesson, children begin to think about basic concepts such as how audiences interpret meaning, and the constructed world of television and film.

Movies, Television

Camera Shots

In this lesson, students learn how film and related media use camera angles, distance and movement to tell a story. Students review various film techniques that are used to create visual meaning and then apply them by creating a six-shot storyboard that tells a complete story.

Media Production, Movies, Television

Junk Food Jungle

This lesson familiarizes children with how and why “junk food” is advertised to kids. The lesson starts with an introduction to advertising and a discussion of the gimmicks involved in food advertising to kids. Students discuss the various foods they see advertised in their daily lives versus the ones they don’t see, drawing important points from this data. With this information in mind, students complete an advertising log and also choose an advertisement and analyzing its subject matter in relation to what they have just learned.

Food Marketing, Marketing & Consumerism, Television

Villains, Heroes and Heroines - Lesson

This lesson introduces students to some of the myth-building techniques of television by comparing super heroes and super villains from television to heroes and villains in the real world and by conveying how violence and action are used to give power to characters.

Movies, Television

Diversity and Media Ownership

In this lesson students are introduced to the media literacy key concepts that “media are created to re-present reality” and “media are influenced by commercial considerations.”

Diversity in Media, Stereotyping

The Impact of Gender Stereotypes - Lesson

This is the third of three lessons that address gender stereotypes. The objective of these lessons is to encourage students to develop their own critical intelligence with regard to culturally inherited stereotypes, and to the images presented in the media - film and television, rock music, newspapers and magazines.

Body Image, Gender Representation, Stereotyping

Beyond Media Messages: Media Portrayal of Global Development

In this three-day unit, students assess media coverage of natural disasters and their aftermath. Students explore how sensationalism plays a role in determining what is newsworthy, and how that can distort our perception of issues in developing nations.

Authenticating Information, Global Development Portrayal, Journalism & News, Stereotyping

Winning the Cyber Security Game

In this lesson students discuss their online experiences and learn how to minimize the potential risks that may be associated with them.

Cyber Security, Digital Citizenship, Internet & Mobile

Social Media - Introduction

Social media is best understood as a collection of capabilities, or affordances, overlaid on various platforms. Instagram, for instance, is a platform for visual and video media with social media capabilities, while Scratch is a gaming platform with social media capabilities. It represents a major change from older media, shifting from one-way communication to a decentralized network where everyone can be a producer.

Social Networking

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