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Outcome Chart - Northwest Territories - JK/K

Living in the World

General Competencies

Sense of Identity

Competency-based outcomes:

  • Identifies personal interests and strengths
  • Demonstrates a sense of belonging
  • Demonstrates sense of identity as a unique collaborative member of groups

MediaSmarts Resources

Back to school – cell phone free

My two oldest kids started grades 10 and 11 in September. As usual, they took their smartphones with them the first day.

When they arrived home, I asked them how their classes had went, and they said that every single class had talked about the Ontario government’s new policy about cell phones in school – that is, that cell phones are to be used only for educational purposes, or health or special needs, during class time.

Cell Phones and Texting, Digital Health, Excessive Internet Use

Outcome Chart - Nova Scotia - Visual Arts 10

Creating, Making and Presenting

Overall Expectations:

GCO 1: explore, challenge, develop and express ideas using the skills, language, techniques and processes of the arts

Specific Expectations:

CM 1.2 assess and utilize the properties of various art media and their ability to convey intended meaning

CM 1.3 create a variety of interrelated artworks on themes found through direct observation, personal experience, and imagination

Visual Art 1202

Understanding and Connecting Contexts of Time, Place and Community

Overall Expectations:

GCO 3: Students will be expected to demonstrate critical awareness of and the value for the role of the arts in creating and reflecting culture

Specific Expectations:

Introducing AI

In this lesson, students learn that AI tools are computer programs that follow patterns instead of thinking like humans. They explore how this can lead AIs to make mistakes and importance of having humans supervise and correct them. Students practice creating “robot rules” and then design a "Trashbot" that will recognize and pick up trash in the classroom.

Artificial intelligence, Authenticating Information, Digital Citizenship, Internet & Mobile

Looks Good Enough to Eat

This lesson looks at food photography and the different techniques used by food stylists to make foods look appealing in advertisements.

Food Marketing, Marketing & Consumerism

Pay For Play

In this lesson, students discuss their experiences playing free online games and then learn the costs of these “free” games in the form of paying with money, sharing personal information or providing attention to advertising or branded content. Students then learn a variety of techniques for mitigating the risks and drawbacks of online games and communicate their learning by describing one of these techniques in video-game terms.

Digital Citizenship, Internet & Mobile, Privacy

Mixed Signals: Verifying Online Information

In this lesson, students examine two websites about unlikely animals and learn how to effectively evaluate online sources. They then create a fake website that demonstrates the misleading signals that are often mistakenly taken as signs of reliability.

Authenticating Information, Digital Citizenship, Internet & Mobile, Media Production

Mathematics

In the NWT, students follow the same program of studies that can be found on the Alberta website.

In Alberta, the following strands in the Mathematics curriculum have connections to digital and media literacy:

K-9:

  • Statistics and Probability (SP)

10-12:

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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