The Anatomy of Cool - Lesson
This lesson helps students become more aware of the media's role in determining what, and who, are perceived as being cool.
This lesson helps students become more aware of the media's role in determining what, and who, are perceived as being cool.
This is the first of three lessons that address gender stereotypes. The objective of this lesson is to encourage students to develop their own critical intelligence with regard to culturally inherited stereotypes, and to the images presented in the media - film and television, rock music, newspapers and magazines.
In this lesson, students analyze their own body image and consider what they wish they could change.
In this lesson, students are introduced to the idea that their gaming experiences may compromise their personal information.
My middle daughter hates looking over my shoulder when I’m on my Instagram account and seeing that I have many, many unwatched “stories.”
Stories in Instagram are usually short video clips that are temporary – they exist for 24 hours and then they are gone. You can save favourite stories as ‘highlights’ that live on your profile, but for the most part they’re intended to disappear.
For nearly thirty years, Canadian teachers have been at the forefront of getting students online and preparing them to use networked technologies safely, productively and responsibly. Many young Canadians have their first experiences with the internet in their classrooms and school libraries. Over the past decade, though, while digital tools have come to provide new opportunities for creating and distributing digital content, MediaSmarts’ research shows that most Canadian teachers aren’t making media in the classroom.
We’ve been using video games to bond with our kids for a while now. If you can’t beat ‘em, join ‘em, right?
Recently our youngest, who is 14, decided she wanted to watch Keeping Up with The Kardashians.
When screens started being part of our daily lives – not just for work, but for entertainment, communication, and news – we parents had to do some serious thinking. What would the rules be? How would we govern these new devices? What were the best choices?