Outcome Chart – New Brunswick – Graphic Art and Design 110 (Grade 11)

Strand: Create

Big Idea: Design Process

Skill Descriptor:

Use / develop design processes.

Achievement Indicators:

  • Use the various steps in a design process.
    • Design processes may include the following: identification of the problem, analyzing target audience, identification of techniques to generate creative ideas, analysis and assessing ideas, selecting best solutions, defending choices, drafting and/or creating thumbnail sketches, determining best solutions

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Big Idea: Visual Communication

Skill Descriptor:

Apply elements of art and principles of design, skills, and processes to communicate visually

Achievement Indicators:

  • Create graphic outputs using a variety of platforms and media.
  • Modify text using graphic principles.
  • Apply the elements of art and principles of design to create and/or manipulate images for a defined purpose.
  • Create readable images and communicate concepts.
  • Use a variety of visual arts media and studio techniques for an understanding of their unique expressive qualities.
  • Use pictograms, logograms, ideograms, hieroglyphs, cuneiform, emojis, and alphabet to develop visual works.
  • Differentiate between different symbolic communications systems.
  • Identify parts of typeface and font categories and identify typeface relationships for the purpose of intended expression.
  • Design original typographic art.
  • Create effective original branding, logo, and label design.

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Strand: Connect

Big Idea: Professional Practices

Skill Descriptor:

Demonstrate professional practices specific to graphic art and design industry

Achievement Indicators:

  • Use task appropriate digital media and technology when constructing a visual message.

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Big Idea: Context and Culture

Skill Descriptor:

Discuss the impact of context and culture on design

Achievement Indicators:

  • Explain how intent and purpose inform creative decisions.
  • Explain copyright, and intellectual property.
  • Explain how graphic arts can contribute to societal change.
  • Identify cultural bias in graphic works.
  • Discuss appropriation vs appreciation.

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