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Family Guidelines for New Tech Devices

MediaSmarts’ research has shown that kids with rules in the home about tech use are less likely to do things like post their contact information, visit gambling or pornography sites and talk to strangers online. Having a family agreement or set of rules for using devices is also a great way for parents and kids to work together on how to be safe, wise and responsible online.

Cell Phones and Texting, Cyberbullying, Digital Citizenship, Digital Health, Internet & Mobile, Online Ethics, Social Networking

Science 8

Strand: Scientific Literacy

Big Idea: Sensemaking

Skill Descriptor:

Analyze and interpret qualitative and quantitative data to construct explanations and conclusions.  

Achievement Indicators:

Violence - Overview

Questions about media violence have populated the headlines for almost as long as mass media has existed. Every few years, there’s a new line up of suspects: music, social media platforms, video games, television shows and movies.

Violence

Marketing and Promotion 11

Curricular Competencies

Students are expected to be able to do the following:

Applied Design

Understanding context

  • Conduct user-centred research to understand opportunities and barriers

Defining

  • Establish a point of view for a chosen marketing and promotion opportunity
  • Make decisions about premises and constraints that define the marketing design space

Ideating

Internet memories and storytelling: what do you keep?

My middle daughter hates looking over my shoulder when I’m on my Instagram account and seeing that I have many, many unwatched “stories.”

Blogging, Internet & Mobile, Parents, Social Networking

National Study Shows that 71 Per Cent of Youth Who Witnessed Cyberbullying Intervened

(November 16, 2015) New research conducted by TELUS WISE in partnership with MediaSmarts and PREVNet has found that youth believe cyberbullying is wrong and are motivated to intervene when they witness it, but would be more likely to do so if adults provided better guidance on managing interventions and were more responsive when incidents were brought to their attention. The research sought to better understand the factors that influence whether or not youth speak up when they witness cyberbullying and their perspectives on how to intervene. The findings provide cause for optimism and highlight the need for adults to support young people's desire to responsibly intervene when they observe cyberbullying.

The Modern Music Industry

The music industry is a driven by economics, technology, gatekeepers and the ever-evolving ways people discover and consume music. Understanding these features is crucial to understanding the music itself and its impact.

Audio Media, Music

Comic Book Characters

In this lesson, students learn how shapes are used in character design in comics and animation and look at how male and female characters are depicted in comic books. Using a Comic Book Analysis sheet, students will record the attributes of male and female comic book characters. As a class, students will record common patterns and discuss what messages about men and women are communicated. Students then design a comic book character that uses shapes to communicate what they think a real hero is.

Comics, Gender Representation, Stereotyping

Pagination

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MediaSmarts

MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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