Witnessing cyberbullying: Teaching kids how to respond to make things better (not worse)
Parenting is a tough gig. We know it’s going to be hard going into it, but no one really explains how it’s going to all work when we finally get there.

Parenting is a tough gig. We know it’s going to be hard going into it, but no one really explains how it’s going to all work when we finally get there.

In its early days, the internet was often spoken of as a free marketplace of ideas, where everyone’s views and thoughts could be shared and compete on an equal footing. Today it’s an essential tool for accessing information and services, but its value as a vehicle of civic engagement and debate has in many ways declined.

In a new survey, Vogue uncovered Gen Z’s current approach and expectations for consumerism, influencing and marketing. This is a generation that has grown up with ads in the palm of their hands. While we had to see them on television or in magazines, or hear ads on the radio when we were kids, our children are getting clips in between favourite YouTube videos or even while playing a game on an iPad.

The classic 1985 science fiction novel Ender's Game is one of several books of that period that foresaw both the advent of the Internet and its eventual importance in society. While certain aspects of its portrayal seem dated – in particular, it more resembles the text-based bulletin board systems of the time than today's graphic Web – one element stands out as being particularly prescient: the use of the Internet to allow youth to participate fully in society. While today's young people aren't using the Internet to take over the world, as the characters in the novel do, they are increasingly using it to change the world, and more and more teachers are using the Internet to bring civic engagement into the classroom.

Malcolm Gladwell's recent New Yorker article “Small Change” has set the blogosphere buzzing with its strongly stated argument that social networks such as Facebook and Twitter will not usher in a new age of social activism, as some digital evangelists have proposed, but that they and the relationships they foster are actually detrimental to real social change. As Gladwell puts it, "The instruments of social media are well suited to making the existing social order more efficient. They are not a natural enemy of the status quo."

Not many words have had a rise as meteoric as the term “algorithm.” Once only familiar to mathematicians or computer scientists, today algorithms are the subject of warnings from scholars and activists, protested by students whose future lives and careers are increasingly determined by algorithmic decision-making, personified and catered to by would-be YouTube stars, and seen as the almost magical element that is vital to the success of newer platforms such as TikTok.

Hi there! I’m Lynn Jatania, the new MediaSmarts Parent Blogger.
The internet is one wild and woolly place. It sometimes astonishes me how far we’ve come from our own childhood – days when we wrote programs in BASIC on our TI-99 and saved them on cassette tapes, and our modem made a cool whoo-eee sound while preparing to tie up our single phone line for the next three hours. We were a long way from the connectivity and social media sites that are second nature to our own children.

Recently in my Facebook memories, a photo from years ago appeared. In the caption, I had written about how I was telling the kids they couldn’t spend their summer on their screens and that in reply, my eldest, likely about 10 years old at the time, pulled out his recorder from school to give an impromptu concert. The photo I shared was a picture of him playing it. I suspect, based on my post, that I not only appreciated his reply to my statement (as sarcastic as it may have been), but that they did, in fact, end up with plenty of screen time.

Halloween is perhaps the most contradictory of the major holidays. Though born in Ireland and other Celtic regions, today it is almost exclusively observed in the form that developed in North America; though closely associated with the imagination, it has been thoroughly commercialized, becoming an opportunity for children to buy costumes and then acquire candy (today it is the second largest commercial holiday in the US, after Christmas); and finally, though it is the holiday most closely associated with children, it is also one that has, traditionally, been all about fear.

One of the most unusual things about Internet-based businesses is that few of them try very hard to make money. Of course, with a very few exceptions (such as Wikipedia) making money is certainly in the business plan, or there wouldn't be all that venture capital floating around, but in general the approach has been to come up with a good product or service first, and only look for ways to make it profitable after it's acquired a steady clientele. Hugely important and successful ventures like Google, YouTube and Facebook all started out operating at a significant loss. This pattern continues today: it's already hard to imagine the Internet without Twitter, but so far that service isn't earning its makers much money (though you can be sure they're looking for ways to do that.)