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Break the Fake Tip #1: Use fact-checking tools
Sometimes a single search can Break the Fake if a professional fact-checker has already done the work for you.
Lights, Camera, Action! Making Media in the Classroom, Made Easy
For nearly thirty years, Canadian teachers have been at the forefront of getting students online and preparing them to use networked technologies safely, productively and responsibly. Many young Canadians have their first experiences with the internet in their classrooms and school libraries. Over the past decade, though, while digital tools have come to provide new opportunities for creating and distributing digital content, MediaSmarts’ research shows that most Canadian teachers aren’t making media in the classroom.
Advertising techniques
How advertising works… even when you don’t realize it. Just letting kids know they’re being advertised to is not enough to make them engage critically with an ad. Helping kids recognize how advertising works is essential, too. Even young kids can become more skeptical about marketing when they’re told why and how ads try to persuade them.
Helping kids get a healthy start with phones
Phones and other media are a big part of kids’ lives, and they can be a healthy part too. Here are some ways that you can make sure your kids get the best possible start when using media and digital devices.
Building Healthy Digital Habits
What are healthy digital habits?Healthy digital habits are ones that make our tech use manageable, meaningful and mindful. That means they:
Managing media in early childhood (birth to 5 years old)
Helping Young Kids Explore Media SafelyStarting around age two, children can begin to explore media. The goal is to build healthy, guided habits.There are four main strategies to help kids do that. We can:Curate our kids’ media experiences;
Recommendation algorithms
Recommendation is where the role of algorithms is most visible to the public.
Visual Media - Introduction
Visual media, such as art, photos, and movies, use special techniques called "rules of notice" to guide what viewers pay attention to and how they feel about what they see. Understanding these rules helps both creators and those trying to understand the messages in visuals.
Privacy Pirates: An Interactive Unit on Online Privacy
In the last year or two many writers and researchers have been trying to correct the common perception that young people do not care about privacy. While the public may finally be getting the message that teenagers do value their privacy -- as they define it -- the idea that younger children have any personal information worth protecting is still a new one. Certainly, most people would probably be surprised to learn how early children are starting to surf the Net: the average age at which children began to use the Internet dropped from age 10 in 2002 to age four in 2009 (Findahl, Olle, Preschoolers and the Internet, Presented at the EU-kids online conference, London, June 11, 2009); and, thanks to the iPhone and iPad, that number has probably dropped even lower.