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Managing Video Game Playing in the Home - Tip Sheet

Good-quality video games offer lots of benefits to children and teens.

Building Empathy in Children and Teens - Tip Sheet

How can we help young people develop affective empathy? The best approach depends on how old they are. Children begin to understand empathy as toddlers, but at this stage they are so completely “in the moment” that the best approach is to watch out for situations where we can model and talk about empathy with them. When a child does something or witnesses something that makes somebody feel sad, quietly explain to them how and why it made them feel that way. (It can be valuable to do this with other emotions, such as fear and happiness, as well.)

Getting the Goods on Science and Health – Tip Sheet

Here are three tips to help you find good information about health and science topics.

Talking to kids about casual prejudice online

That’s why it’s important to talk to kids about casual prejudice which is the use of words or phrases that are negative towards a particular group - and help them learn how to push back in situations where they’re not sure if the person meant to be hurtful.

Building Healthy Digital Habits

What are healthy digital habits?Healthy digital habits are ones that make our tech use manageable, meaningful and mindful. That means they:

Helping kids cope with media coverage of war and traumatic events

The intense media coverage that accompanies traumatic events, such as war, acts of terrorism and natural disasters, can be very disturbing. Certain young people are particularly vulnerable and some can be seriously distressed simply by watching replays of such events. Parents, educators, health practitioners and others who work with kids can help to lessen anxieties arising from the coverage of catastrophic events.

Understanding the rating system for video games

It's important to know what the ratings mean on the video games your children play. The Entertainment Software Rating Board (ESRB) is an industry organization that has developed a rating system for computer, Internet and video games. Most games sold in North America are rated using this system.

Do the right thing

You may not realize it, but you have a lot of power when you’re online: you can cheer people up, make them laugh, and help to make your school, your town or even the whole world a better place. The flip side is that what you do can make things worse, too.

Break the Fake: Correcting disinformation

Here are three ways to respond to false info online: