Find Resources
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Break the Fake: Correcting disinformation
Here are three ways to respond to false info online:![](/themes/mediasmarts_2021/img/lg/tip_sheet.png)
Break the Fake: Critical thinking vs. disinformation
People who share false or misleading information sometimes use the language of critical thinking and media literacy, telling followers to “do your research” and “think critically” in one breath and then to “trust the plan” in the next. So how can we tell if we’re really thinking critically?![](/themes/mediasmarts_2021/img/lg/tip_sheet.png)
Break the Fake: Spotting hate propaganda
What do we mean by propaganda?![](/themes/mediasmarts_2021/img/lg/lesson_plan.png)
Printable activities for younger children
These printable activity sheets introduce basic media literacy skills and concepts and are suitable for use in homes, schools and libraries. They can be completed independently, but children will learn more if you discuss the activities with them. Younger children may need help reading the instructions and completing some activities.![](/themes/mediasmarts_2021/img/lg/lesson_plan.png)
Social Smarts: Nothing Personal!
A new smartphone is a big responsibility for kids, who have a lot to learn about using them safely, especially when it comes to protecting their privacy. The Office of the Privacy Commissioner of Canada has created a graphic novel, Social Smarts: Nothing Personal! to help young Canadians to better understand and navigate privacy issues in the online world.![](/themes/mediasmarts_2021/img/lg/game.png)
#ForYou: A Game About Algorithms
#ForYou is a card-based pattern-matching game that helps youth aged 13 to 18 understand the role that algorithms play in their online and offline lives, and the value of their personal information to companies that use those algorithms. The game is designed to be delivered either in school or in community spaces such as homework or coding clubs.![](/themes/mediasmarts_2021/img/lg/lesson_plan.png)
#ForYou: The Algorithm Game
In this lesson, students play the educational card game #ForYou: A Game About Algorithms and use it as a prompt to learn about and discuss the role that algorithms, data collection, and machine learning play in their lives. After playing, they analyze the game as an example of a serious game and then design their own serious game to communicate some of what they have learned in the lesson.![](/themes/mediasmarts_2021/img/lg/tip_sheet.png)