
Guiding the eye in visual media
Visual media, encompassing art, photography and film, communicate meaning to an audience by strategically employing "rules of notice" – deliberate techniques used by creators to guide a viewer's attention and influence their interpretation of an image or narrative.

Something to think about during your next family movie night!
My last post here was about balancing screen time over the summer months. This is something I’ve been giving a lot of thought, and I can summarize my feelings on the matter this way: my personal aim is to decrease the amount of time that my kids consume utter dreck**, and balance other free time with good quality viewing that we can enjoy as a family.

Managing media in early childhood (birth to 5 years old)
Helping Young Kids Explore Media Safely
Starting around age two, children can begin to explore media. The goal is to build healthy, guided habits.
There are four main strategies to help kids do that. We can:
Curate our kids’ media experiences;
Control who can access our kids and their data;
Co-view media with our kids;
and be our kids’ media Coaches.

Understanding the rating system for video games
It's important to know what the ratings mean on the video games your children play. The Entertainment Software Rating Board (ESRB) is an industry organization that has developed a rating system for computer, Internet and video games. Most games sold in North America are rated using this system.

Lights, Camera, Action! Making Media in the Classroom, Made Easy

For nearly thirty years, Canadian teachers have been at the forefront of getting students online and preparing them to use networked technologies safely, productively and responsibly. Many young Canadians have their first experiences with the internet in their classrooms and school libraries. Over the past decade, though, while digital tools have come to provide new opportunities for creating and distributing digital content, MediaSmarts’ research shows that most Canadian teachers aren’t making media in the classroom.