Outcome Chart - British Columbia - Social Studies Grade 3
This outcome chart contains media-related learning outcomes from the British Columbia, Grade 3, Social Studies curriculum, with links to supporting resources on the MediaSmarts site.
This outcome chart contains media-related learning outcomes from the British Columbia, Grade 3, Social Studies curriculum, with links to supporting resources on the MediaSmarts site.
In the working guide Journey On: Working Toward Communication and Information Technology Literacy, media-related outcomes are integrated throughout the CIT curriculum.
A1. assess contributions to Canadian identities made by various groups and communities, including First Nations, Métis, and Inuit communities, and by various features of Canadian communities and regions
A2. use the social studies inquiry process to investigate different perspectives on the historical and/or contemporary experiences of a few distinct communities, including First Nations, Métis, and/or Inuit communities, in Canada
Today is Safer Internet Day, an annual international event sponsored by Insafe to promote a safer Internet for children. Recent research on Internet life has shown that the greatest threat to kids online comes from kids themselves, both in the form of risky behaviour and online harassment, or cyber bullying. Cyber bullying can take forms such as harassing e-mails or text messages, social exclusion and spreading private photos and videos, among others, and presents a particular challenge for parents and teachers because it often happens outside the home or classroom. Because the Internet has become an essential part of kids' social lives, cyber bullying can also have more devastating effects as youth feel they have no escape.
The Ontario social sciences curriculum includes expectations that incorporate media education themes. The grade curriculum document Social Sciences and Humanities (2013) includes a section that demonstrates the complementary relationship between the critical thinking approach of media education and social sciences:
In this lesson, students are introduced to the idea of online advertising and look at the ways that marketers create immersive and appealing online environments that draw and hold children’s attention. After studying common advertising techniques, students play an educational online game that lets them put their learning into action by “creating” a site advertising a fictitious cereal, Co-Co Crunch.
MNet's most popular offerings of 2007.