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In this section, you can use our search tool to help you find lesson plans, tip sheets and other resources on various media topics. For instructions on how to use our search tool, click here.   

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Understanding the Internet Lesson 4: Communication and Social Media

In this lesson, students will compare and contrast a variety of online social networking platforms and build an understanding of how they work to share messages. They will reflect on basic online

Digital Citizenship, Digital Health, Internet & Mobile, Social Networking

Understanding the rating system for video games

It's important to know what the ratings mean on the video games your children play. The Entertainment Software Rating Board (ESRB) is an industry organization that has developed a rating system for

Video Games

Understanding the Rating Systems

Rating systems can be helpful when trying to choose appropriate movies, but with many different systems in use in Canada, they can also be very confusing. To help make sense of the differences, here'

Television

Unpacking Privilege

Students are introduced to the idea of “privilege” in relation to diversity and how it applies to media. They then look at a checklist of media related privileges to help them understand the concept.

Indigenous People, Diversity in Media, Persons with Disabilities, Privilege in the Media, 2SLGBTQ+ Representation, Religion, Stereotyping, Visible Minorities

Unpacking the Black Box: Explaining Algorithms and AI

In this lesson, students learn about algorithms and AI, how they work, how they impact our lives on the internet, and ethical considerations. The lesson begins with a class discussion on algorithms.

Artificial intelligence, Internet & Mobile, Privacy

Up, Up and Away? (TM)

In this lesson students encounter the key concepts of intellectual property, learning the difference between copyright and trademark and coming to understand how these affect how media products are

Intellectual Property

Using Parental Controls

There are lots of ways of limiting what content your kids can see online, which apps and programs they can access and how much time they can spend online. What tools are available depends on what

Internet & Mobile

Video Game Verbs

In this lesson, students learn that video games are unlike other media because they are interactive, allowing players to do things and make choices. They then explore the idea of affordances and

Video Games

Video Games

In this lesson, students are introduced to the ways video games may impact their mental and physical health. Students start with a reflection on their use of video games, specifically the amount of

Digital Health, Video Games, Violence

Villains, Heroes and Heroines

This lesson introduces students to the ways that heroes and villains are portrayed in media. It begins with a discussion of real and media heroes and how they are similar or different. Students then

Movies, Television

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