
Just a joke? Helping youth respond to casual prejudice
One of the barriers to youth pushing back against prejudice is not wanting to over-react, particularly if they feel their peers were just ‘joking around.’ Humour, however, can often be a cover for intentional bullying and prejudice. In this lesson, students analyze media representations of relational aggression, such as sarcasm and put-down humour, then consider the ways in which digital communication may make it harder to recognize irony or satire and easier to hurt someone’s feelings without knowing it. Students then consider how humour may be used to excuse prejudice and discuss ways of responding to it.

Gambling in the Media
This lesson looks at the increasing prominence of gambling in the media, particularly movies and television.

Video media industries
The commercial features and distribution models of the movie, traditional television, streaming video and online video industries each exert an influence on the type of content produced, how it's crafted and how audiences engage with it.

Camera Shots
In this lesson, students learn how film and related media use camera angles, distance and movement to tell a story. Students review various film techniques that are used to create visual meaning and then apply them by creating a six-shot storyboard that tells a complete story.
Understanding the rating system for video games
It's important to know what the ratings mean on the video games your children play. The Entertainment Software Rating Board (ESRB) is an industry organization that has developed a rating system for computer, Internet and video games. Most games sold in North America are rated using this system.