Healthy Self
Specific Expectations
1.1 demonstrate an understanding that the brain controls thoughts, feelings, and behaviours and that emotions can be felt in a positive or negative way
1.3 demonstrate an understanding that decisions they and others make have positive and/or negative outcomes
1.5 recognize the impact that video gaming may have on leisure time and recreational activities
Lessons
- Facing TV Violence: Rewriting the Script
- Finding Balance in Our Digital Lives
- Representing Ourselves Online
- Rules of the Game
Educational Games
Healthy Relationships
Specific Expectations
2.3 demonstrate an awareness that individuals and families have values, and that these values can contribute to healthy relationships and healthy decision-making
2.5 examine Canada’s food guide and demonstrate an understanding that foods within each of the four food groups provide different nutrients that help us grow, develop, learn, play, be active, and keep healthy
Lessons
Educational Games
Healthy Community
Specific Expectations
3.1 differentiate between times when it is safe to share personal information including information on the internet and times when they should protect their personal information
3.2 demonstrate an awareness that communities create and follow rules that enhance health of self and others
Lessons
- Facing TV Violence: Consequences and Media Violence
- Facing TV Violence: Counting & Discussing Violence on the Screen
- Facing TV Violence: Rewriting the Script
- Rules of the Game
- Adversmarts: Introduction to Food Advertising Online
- Healthy Food Web
- Internet Time Capsule
- Representing Ourselves Online
- Rules of the Game
- So Many Choices!
Educational Games