In this section, you can find...
In this lesson, students are introduced to the idea that privacy is a fundamental human right and that their personal information is valuable. The lesson focuses on the “economics” of personal information and that most “free” apps and online services make some or all of their revenue by collecting (and in some cases reselling) users’ personal information. Students will watch a video that illustrates the idea that they may be paying with their privacy and then discuss some of the ramifications of this. They will learn about tools and techniques for minimizing the personal information they share and create a public service announcement that helps them and their peers “know the deal” about the value of privacy.
While the training workshops focus on the five key concepts of digital literacy, this implementation guide looks at the specific skill areas that MediaSmarts has identified as being essential for students to learn by the end of their secondary education: ethics and empathy, privacy and security, community engagement, digital health, consumer awareness, finding and verifying and making and remixing. The guide also addresses common challenges to integrating digital literacy into the classroom, such as limitations on available technology and classroom management concerns, and includes links to relevant MediaSmarts’ and other resources, and apps and tools for creating digital media in your classroom.
Being well-informed – and being careful to only share good information – are essential parts of being an active citizen in a democracy. It’s important to think before you share political information with family and friends – especially during an election.
Data Defenders is an interactive game that teaches children and pre-teens the concept of personal information and its economic value, and introduces them to ways to manage and protect their personal information on the websites and apps they enjoy
Intended for girls in grades 7-9, Half Girl, Half Face explores many of the online image issues teenage girls may encounter when they use digital media – particularly social networks.
This interactive unit is designed to help kids between the ages of 5 and 8 recognize the marketing techniques used on commercial websites that target children.
In this lesson, students look at how male and female characters are depicted in comic books.
This lesson encourages students to analyze the differences between crime shows in Canada, Britain and the United States.
In this lesson, students learn how the media construct reality by studying the families portrayed on television, and comparing them to the real-life families they know: their own, and those of their peers.
This lesson helps students understand the different types of “cop shows” that appear on television.
In this lesson, students learn how to create their own youth consumer magazine or Internet site.
In this lesson, students look at the ways in which consumer frenzy develops around a particular product.
In this lesson students explore the commercial and ethical issues surrounding the reporting of crime in televised newscasts.
This lesson helps students understand the difference between real-life crime and criminal activities portrayed in crime shows by having them compare their perceptions about crime to actual crime statistics.
Most of what we do online falls into one of three categories: Talk, Shop and Play. There are risks associated with all these activities that consumers need to be aware of so they can take the necessary steps to protect themselves and their computers.
The Canadian Internet Registration Authority (CIRA), in partnership with MediaSmarts wants to make sure you stay safe online. We have developed the following list of potential risks you may encounter during your online experience and suggested tools that may assist in lowering the level of risk.