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A Guide for Trusted Adults is based on YWCA’s consultation with Canadian girls and young women about their concerns and the issues they face online and on social media platforms and the ways they want the adults in their lives to support them.
In this lesson, students consider how difficult and complicated it can sometimes be to do the right thing. Students are asked to consider whether they agree with a number of widely-held moral principles and then are asked to consider a moral dilemma in which a number of moral principles are in conflict, reflecting on how their view of it may change based on the details of the scenario. They then explore the idea of weighing different moral principles against one another and develop their own moral dilemmas. Finally, students learn practical tools for deciding how best to intervene when they witness cyberbullying and apply those tools to moral dilemmas relating to cyberbullying.
Framed around key concepts of media literacy, the That’s Not Me tutorial examines how entertainment and news media represent diversity and the impact these media portrayals can have on the value we place on individuals and groups in society. The tutorial explores how the media industry is changing to better reflect Canadian society and provides strategies for challenging negative representations and engaging young people in advocating for more realistic and positive media portrayals.
Sexting is most likely to have negative consequences when the person sending the sext has been pressured into doing it.
This interactive unit is designed to help kids between the ages of 5 and 8 recognize the marketing techniques used on commercial websites that target children.
In this lesson, students learn how the media construct reality by studying the families portrayed on television, and comparing them to the real-life families they know: their own, and those of their peers.
This lesson helps students understand the different types of «cop shows» that appear on television.
In this lesson, students learn how to create their own youth consumer magazine or Internet site.
In this lesson, students look at the ways in which consumer frenzy develops around a particular product.
In this lesson students explore the commercial and ethical issues surrounding the reporting of crime in televised newscasts.
This lesson helps students understand the difference between real-life crime and criminal activities portrayed in crime shows by having them compare their perceptions about crime to actual crime statistics.
Most of what we do online falls into one of three categories: Talk, Shop and Play. There are risks associated with all these activities that consumers need to be aware of so they can take the necessary steps to protect themselves and their computers.
The Canadian Internet Registration Authority (CIRA), in partnership with MediaSmarts wants to make sure you stay safe online. We have developed the following list of potential risks you may encounter during your online experience and suggested tools that may assist in lowering the level of risk.
Thanks to the Internet, we now have access to an online marketplace of staggering proportions. If it exists, then it’s probably on the Internet. Despite the benefits of online commerce, there are a few pitfalls and risks to watch out for in order to make your online shopping a positive experience.
As well as invaluable tools for keeping in touch with our friends, families and our work, mobile devices have become an increasingly big part of how we access the Internet. Unfortunately, while many smartphones are nearly as powerful as computers, we often don’t use the same caution with them as we do with our computers—and they often don’t have the privacy and security safeguards that come built into computers. As well, the fact that we’re never far from our mobile devices can bring a host of opportunities for us to be distracted and to make poor choices.
Malware is a general term to describe destructive programs that can harm your computer or any other device that connects to the Internet, including smart phones, mp3 players and tablets.