Outcome Chart - Nova Scotia - Health Education Grade 2

Healthy Self

Specific Expectations

1.1 demonstrate an understanding that the brain controls thoughts, feelings, and behaviours and that emotions can be felt in a positive or negative way

1.3 demonstrate an understanding that decisions they and others make have positive and/or negative outcomes

1.5 recognize the impact that video gaming may have on leisure time and recreational activities

Lessons

Facing TV Violence: Rewriting the Script

Finding Balance in Our Digital Lives

Representing Ourselves Online

Rules of the Game

Educational Games

Privacy Pirates

Healthy Relationships

Specific Expectations

2.3 demonstrate an awareness that individuals and families have values, and that these values can contribute to healthy relationships and healthy decision-making

2.5 examine Canada’s food guide and demonstrate an understanding that foods within each of the four food groups provide different nutrients that help us grow, develop, learn, play, be active, and keep healthy

Lessons

Comparing Real Families to TV Families

Eating under the Rainbow

Looking at Food Advertising

Educational Games

Co-Co’s Adversmarts

Healthy Community

Specific Expectations

3.1 differentiate between times when it is safe to share personal information including information on the internet and times when they should protect their personal information

3.2 demonstrate an awareness that communities create and follow rules that enhance health of self and others

Lessons

Facing TV Violence: Consequences and Media Violence

Facing TV Violence: Counting & Discussing Violence on the Screen

Facing TV Violence: Rewriting the Script

Rules of the Game

Adversmarts: Introduction to Food Advertising Online

Healthy Food Web

Internet Time Capsule

Representing Ourselves Online

Rules of the Game

So Many Choices!

Educational Games

Privacy Pirates