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Cyberbullying and the Law (Grades 7-8)

In this lesson, students learn about and discuss the legal aspects of cyberbullying. They review a variety of hypothetical scenarios and a case study, and they consider the seriousness of the situations, who is legally responsible, what action (if any) should be taken and by whom. 

Cyberbullying, Digital Citizenship, Internet & Mobile

The Summer Screen Challenge

In a house full of Lego, board games, basketballs and sidewalk chalk, it’s amazing how quickly boredom can set in. The magical screen seems to fix all – it’s like a siren song, constantly calling them, beckoning them with its flickering blue light.

Parents, Video Games

Outcome Chart - Science - Grade 4

Strand:  A3. Applications, Connections and Contributions

Overall Expectations:

Demonstrate an understanding of the practical applications of science and technology, and of contributions to science and technology from people with diverse lived experiences.

Specific Expectations:

Internet Time Capsule

In this lesson, students learn about the concept of "time capsules" and then apply the idea by selecting time capsule contents to represent both the time they live in and their own lives and tastes. They then extend this idea to online content, making a "time capsule" of any online content connected to them. Younger students finish the lesson by creating a group Internet time capsule, while older students finish by considering what online content they might like to remove or keep out of their "time capsules."

Digital Citizenship, Internet & Mobile, Privacy

So Many Choices!

This lesson introduces the students to the first steps in finding information on the Internet. Specifically, this lesson helps students understand the basic good practices of searching for something online: be accompanied by a trusted adult, start with a safe site and understand the use and power of using good links and keywords to find what they are looking for and to avoid bad results.

Authenticating Information, Digital Citizenship, Internet & Mobile

Girls and Boys on Television

In this lesson, students discuss television programming aimed at children and how girls and boys are portrayed in it. Students illustrate what they dislike about portrayals of girls or boys and then create their own TV character who will counter the illustrated negative portrayals.

Gender Representation, Stereotyping, Television

Outcome Chart - Saskatchewan - English Language Arts 6

This outcome chart contains media-related learning outcomes from the Saskatchewan, Grade 6 English Language Arts curriculum, with links to supporting resources on the MediaSmarts site.

In the elementary curriculum in Saskatchewan, learning objectives for media studies are included as a category within the supporting domain, Oracy and Literacy: Media. Media-related objectives can also be found within Speaking and Listening, Reading and Response to Literature, Writing, Educational Drama, Research and Presentation and Computer Applications.

My Voice is Louder Than Hate

My Voice is Louder Than Hate is a multimedia lesson resource designed to empower students in Grades 9 to 12 to push back against hate and prejudice in their online communities.

Outcome Chart - Saskatchewan - Health Education Grade 4

This outcome chart contains media-related learning outcomes from the Saskatchewan Health Education curriculum with links to supporting resources on the MediaSmarts site. The foundational and learning objectives of the elementary health curriculum are not categorized by grade level, as it is intended that these objectives will be attained over the entire period from grade 1 to grade 5.

Finding balance in our digital lives

In this lesson, students look at the different ways in which we spend our free time and learn to find balance between active, learning and media activities. They begin by distinguishing between Active, Learning and Screen time, learn how activities can fall into more than one category; and reflect on their lives to see how well screen time is balanced by other types of activities. Finally, students consider how they might improve how their time is balanced. 

Digital Citizenship, Digital Health, Internet & Mobile

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