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Taking Care of Things

When we bought a cellphone for our son, we worried. We worried about how it would affect his brain to be hooked into social media all the time. We worried about online bullying and if he’d be respectful and responsible. We worried that he’d become a video screen monster who never looked up and only grunted in response to our questions about his day at the dinner table.

Cell Phones and Texting, Cyber Security, Internet & Mobile, Privacy

Communicating Safely Online: Tip Sheet for Youth

a. Types of Unhealthy Online Relationships

Exploitation: Some people use digital media to get teenagers involved in relationships they’re not ready for. They do this by finding someone who is vulnerable and then showering them with attention, sympathy, affection and kindness, all to persuade the victim that they love and understand them.

Digital Citizenship, Digital Health, Internet & Mobile, Sexual Exploitation

Building your brand: Establishing a positive presence online

Like it or not, if you use the Internet you have an online identity. Some people call this your "brand." What's a brand? Think about a brand of soft drink, or computer, or jeans, or a band or a sports team. You probably have a certain idea about each one – what it's like, who buys it, and so on.

Digital Citizenship, Internet & Mobile, Social Networking

Quebec Competencies Chart - Scapegoating and Othering

Quebec Competencies Chart - Scapegoating and Othering

2SLGBTQ+ Representation in Advertising

As in other media, 2SLGBTQ+ people have gained a greater and more widely visible presence within the advertising world, with ad agencies courting the “Pink Dollar.” This is not surprising, considering that the 2SLGBTQ+ audience is estimated to be worth around $917 million in buying power.[1]

Diversity in Media, Marketing & Consumerism, 2SLGBTQ+ Representation, Stereotyping

English Language Arts K-9 Overview

In the Saskatchewan elementary English Language Arts curriculum, media-related objectives are provided under foundational objectives for speaking, listening, writing, reading, and representing and viewing.

English Language Arts 9-12 Overview

Like the elementary English Language Arts curriculum, secondary level media-related objectives can be found in foundational outcomes for speaking, listening, writing, reading, and viewing and representing.

Plagiarism

Closely associated with intellectual property – but slightly different – is plagiarism.

Online Ethics

“Digital natives” turn to parents and teachers for digital literacy skills, new study finds

Ottawa, ON (March 31, 2014) – Canadian youth are not as digitally literate as adults may think they are, according to new research released today by MediaSmarts. Though today’s young people have grown up immersed in digital media, they still rely on parents and teachers to help them advance their skills in areas such as searching and verifying online information.

ESAC and MNet Team Up for Media Literacy Week: Create Helpful Tip Sheet for Parents and Gamers

November 2, 2009,  Toronto - The Entertainment Software Association of Canada (ESAC) and the Media Awareness Network (MNet) have collaborated on an informative Tip Sheet for Parents and Gamers just in time for Media Literacy Week.

Video and computer games have become a basic part of kids' lives.  According to ESAC's 2009 Essential Facts about the Canadian computer and video game industry, 57 per cent of kids aged 6-12 and 42 per cent of teens aged 13-17 play video games a few days per week. 

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MediaSmarts

MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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