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Working for a living

One of the most unusual things about Internet-based businesses is that few of them try very hard to make money. Of course, with a very few exceptions (such as Wikipedia) making money is certainly in the business plan, or there wouldn't be all that venture capital floating around, but in general the approach has been to come up with a good product or service first, and only look for ways to make it profitable after it's acquired a steady clientele. Hugely important and successful ventures like Google, YouTube and Facebook all started out operating at a significant loss. This pattern continues today: it's already hard to imagine the Internet without Twitter, but so far that service isn't earning its makers much money (though you can be sure they're looking for ways to do that.)

Internet & Mobile, Marketing & Consumerism, Parents, Privacy

What is public space online?

New York's Gramercy Park is a curious institution: two acres of fenced-in greenspace that is accessible only to those who own the houses surrounding the park. (Non-residents must either stay at the Gramercy Park Hotel or join the Players Club or National Arts Club if they want to visit, and each of these institutions has a limited number of park keys.) Private parks like it are the exception, of course, not the rule: since the days of Frederick Law Olmsted, who campaigned for and designed city parks across North America (Central Park, in New York, and Montreal's Mount Royal Park among them) we have come to expect most of our recreational spaces to be public. Cities and neighbourhoods are routinely rated on both the quantity and quality of their parks, and any suggestion that these services should be cut back always receives violent reactions from taxpayers; playgrounds, too, are public by default.

Internet & Mobile, Marketing & Consumerism

Interacting with AI

In this lesson, students explore AI chatbots and their impact on human relationships. They compare chatbots to friends and learn how large language models function through pattern recognition rather than traditional programming. Through a “red-teaming” exercise, students identify risks such as privacy concerns and misinformation. Finally, they complete a “Build-a-bot” activity, designing safe, ethical prompts by defining roles, purposes, and guardrails. This teaches students to interact with AI critically and responsibly while understanding its limitations.

Artificial intelligence, Internet & Mobile

Strategies for Fighting Cyberbullying

Cyberbullying is everyone’s business and the best response is a pro-active or preventative one. From the outset, we can reduce the risks associated with internet use if we engage in an open discussion with our children about their online activities and set up rules that will grow along with them. Cyberbullying is strongly connected with moral disengagement – the ways we can fool ourselves into thinking it’s all right to do something we know is wrong or to not do something we know is right – so activating kids’ empathy and moral judgment is a key aspect of preventing both offline and online bullying.

Cyberbullying, Digital Citizenship, Internet & Mobile

Helping Kids Make an Impact When They Witness Cyberbullying

In 2015, MediaSmarts and PREVNet conducted a study of Canadian students – funded by TELUS – to find out how to give youth better advice and support when they witness cyberbullying. That research, Young Canadians' Experiences with Online Bullying, aimed to discover three things: what are the barriers to witness intervention in cyberbullying? What incentives can increase the likelihood of witness intervention? And which interventions are more or less likely to have a positive outcome?

Cyberbullying, Digital Citizenship, Internet & Mobile, Online Ethics

Understanding AI: Online Content

Generative AI is a new and evolving technology. It has many productive uses like acting as a research aid for homework or an assistant when planning an event. But like most technology that came before, generative AI can also be used for harmful purposes; for instance, it can be used to create fake websites, voice recordings, videos, images, and social media posts that mislead, embarrass or hurt people. What used to require a lot of technical skill to create, can now be done easily: most people who make fake content use widely-available AI tools.

Artificial intelligence, Internet & Mobile

Social networks: How Facebook changed the Internet

It's been a busy few months for Facebook: a government investigation, another in a seemingly endless series of changes to the site's privacy controls, a New Yorker profile of its famously publicity-shy founder and the upcoming release of The Social Network, a thoroughly unauthorized account of its early days. With all of the publicity and controversy around Facebook – not to mention its still-growing popularity – it's almost impossible to remember what online life was like before it. In fact, it's not much of an exaggeration to say that those who began using the Internet after the introduction of Facebook and its competitors do so in a way that is fundamentally different from older users.

Internet & Mobile, Social Networking

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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