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Teacher Resources | 91 Results

Understanding artificial intelligence (AI) tools

Grades: 6-12Duration: 60 to 90 minutes, plus extension activitiesAuthor: MediaSmarts and TELUSLearning goals:Key concepts/big ideas:

Artificial intelligence, Internet & Mobile

Understanding Cyberbullying : Virtual vs. Physical Worlds - Lesson

In this lesson, students explore the verbal and visual cues that we rely on to understand how other people are feeling. They then consider the differences between online and offline communication and

Cyberbullying, Digital Citizenship, Internet & Mobile

Unpacking Privilege

Students are introduced to the idea of “privilege” in relation to diversity and how it applies to media. They then look at a checklist of media related privileges to help them understand the concept.

Indigenous People, Diversity in Media, Persons with Disabilities, Privilege in the Media, 2SLGBTQ+ Representation, Religion, Stereotyping, Visible Minorities

Up, Up and Away? (TM)

In this lesson students encounter the key concepts of intellectual property, learning the difference between copyright and trademark and coming to understand how these affect how media products are

Intellectual Property

Video Game Verbs

In this lesson, students learn that video games are unlike other media because they are interactive, allowing players to do things and make choices. They then explore the idea of affordances and

Video Games

Video Games

In this lesson, students are introduced to the ways video games may impact their mental and physical health. Students start with a reflection on their use of video games, specifically the amount of

Digital Health, Video Games, Violence

Video Production of a Newscast - Lesson

In this lesson, students will produce a 20 minute news broadcast.

Journalism & News, Media Production, Television

Watching the Elections - Lesson

In this lesson students look at how elections are media events.

Marketing & Consumerism, Television

Where's The Line? Online Safety Lesson Plan for School Resource Officers

This lesson was produced with the support of the Royal Canadian Mounted Police (RCMP). Objectives: To further online safety education. To promote safe and responsible online behaviour through

Cyber Security, Digital Citizenship, Digital Health, Internet & Mobile, Online Ethics, Parents

Winning the Cyber Security Game

In this lesson students discuss their online experiences and learn how to minimize the potential risks that may be associated with them.

Cyber Security, Digital Citizenship, Internet & Mobile

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