Teacher Resources | 26 Results

It's important to know what the ratings mean on the video games your children play. The Entertainment Software Rating Board (ESRB) is an industry organization that has developed a rating system for

In this lesson, students learn that video games are unlike other media because they are interactive, allowing players to do things and make choices. They then explore the idea of affordances and

In this lesson, students are introduced to the ways video games may impact their mental and physical health. Students start with a reflection on their use of video games, specifically the amount of

Level: Grade K to 3 About the Author: Matthew Johnson, Director of Education, MediaSmarts. Duration: 10-15 minutes per activity This lesson is part of USE, UNDERSTAND & ENGAGE

Level: Grade K to 3 About the author: Matthew Johnson, Director of Education, MediaSmarts Duration: 10-15 minutes per activity This lesson is part of USE, UNDERSTAND & ENGAGE

The Your Connected Life guide is designed to help students who are just entering high school balance the demands of their offline life with their digital one.