
Getting the goods ethically
One of the most common ethical decisions kids face online relates to how they access and use content like music, games and videos. We can help kids make better choices by teaching them about the issue: in one study, one-quarter of young people said that they would stop accessing content illegally if it was more clear what was legal and what wasn’t.

Cyber Security Consumer Tip Sheet: Protecting yourself from Malware
Malware is a general term to describe destructive programs that can harm your computer or any other device that connects to the Internet, including smart phones, mp3 players and tablets.

Where's The Line? Online Safety Lesson Plan for School Resource Officers
This lesson was produced with the support of the Royal Canadian Mounted Police (RCMP).
Objectives:
- To further online safety education.
- To promote safe and responsible online behaviour through:
- Encouraging youth to make safe and ethical decisions online;
- Helping youth to identify strategies and supports that are available to assist them with issues they may encounter online.

Secure Comics
In this lesson, students read an interactive online comic that teaches them key concepts and skills relating to three cybersecurity topics: malware, passwords and privacy from geotracking devices. Following this, students research their own cybersecurity topics and learn how non-fiction comics are made in order to create their own Secure Comic.

DigitalSmarts
Digital literacy is a vital tool for education, employment and economic participation, civic engagement, and even health and wellness. It reinforces existing inequalities based on socioeconomic status, ethnicity, education, immigration status and gender. Given the importance of digital literacy skills to under-represented populations, MediaSmarts and YWCA Canada have partnered to develop and deliver DigitalSmarts, a digital literacy skills program.