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Career and Work Exploration 10/20/A30/B30

Overall Expectations: Investigate the career/life development process.

$uper Bowl

The Super Bowl has long been seen as the “tent pole” of American consumer culture: an annual game that routinely pulls in viewers at a scale otherwise achieved only by one-off events like series finales and celebrity car chases. It actually drives sales of TVs: the Retail Advertising and Marketing Association reports that 2.5 million people plan to buy a new TV for the express purpose of watching the game, part of an overall $8.7 billion in Super Bowl-related consumer spending.

Marketing & Consumerism, Sports

Your child’s first phone: how old should they be?

Lynn JataniaI remember when the iPad was first released back in 2010. Shortly after it came out, Tom Cruise and Katie Holmes were spotted at a restaurant letting their daughter Suri, who was four years old at the time, play on their iPad while they waited for their food.

Cell Phones and Texting, Digital Health, Internet & Mobile, Parents, Resources

Whac-A-Mole: Keeping up with your kids’ apps and websites

I’ve already written about YouTube and Instagram, but today I wanted to share some information about four other popular sites and apps that are on my radar right now: Snapchat, Vine, Tumblr and ask.fm.

Internet & Mobile, Parents, Social Networking

Outcome Chart - New Brunswick - Writing 110

Outcome Chart - New Brunswick - Writing 110

What do teens really think about screen time?

Screen time is a common topic for parents to try and manage today. Are we allowing too much? How do we make it safe? We will ask our friends and fellow parents for their thoughts or advice or learn tips from resources (like MediaSmarts!) to help us navigate this new aspect of parenting. When I was my kids’ age, we were just loading Netscape 2.0 onto our computers, and we’d check our ICQ messages before putting in a VHS to watch a movie or playing some Super Mario RPG.  The online world is so different now.

Digital Health, Internet & Mobile, Movies, Parents, Social Networking, Television

Issues in Canadian Geography 9 Academic CGC 1D

Outcome Chart - Ontario - Issues in Canadian Geography 9 Academic CGC 1D

Studio Arts 2D 11

Students are expected to be able to do the following:

Explore and create

  • Intentionally select and combine materials, processes, and technologies to convey ideas

Reason and reflect

  • Describe and analyze, using discipline-specific language, how artists use materials, technologies, processes, and environments in 2D art making

Communicate and document

Outcome Chart - Ontario - History CHY4U: World History Since the Fifteenth Century

This chart contains media-related learning outcomes from Ontario, Curriculum for History CHY4U: World History Since the Fifteenth Century, with links to supporting resources on the MediaSmarts site.

Outcome Chart - Ontario - History CHY4C: World History Since the Fifteenth Century

This chart contains media-related learning outcomes from Ontario, Curriculum for History CHY4C: World History Since the Fifteenth Century, with links to supporting resources on the MediaSmarts site.

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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