Outcome Chart - Alberta - Applied Sociology 30
This outcome chart contains media-related learning outcomes from the Alberta - Applied Sociology 30 curriculum, with links to supporting resources on the MediaSmarts site.

This outcome chart contains media-related learning outcomes from the Alberta - Applied Sociology 30 curriculum, with links to supporting resources on the MediaSmarts site.

Innovation, creativity, and entrepreneurship support the ability to turn ideas into action in order to meet the needs of a community. These skills include the capacity to develop concepts, ideas, or products for the purpose of contributing innovative solutions to economic, social, and environmental problems.

I became a parent before we all had access to smartphones. That makes me sound (and maybe) feel old, but I share that to set the stage for my personal parenting experience.

It’s looking more and more like social distancing could go on for several months. Our school board has announced that computer-based learning from home will be introduced shortly; other provinces have announced school closures running through to the end of the year and we expect ours to follow suit soon.

Students are expected to be able to do the following:

A1. Political Inquiry
A1.3 assess the accuracy and credibility of sources relevant to their investigations

This outcome chart contains media-related learning outcomes from the Newfoundland and Labrador English Language Arts curriculum, Grade 8, with links to supporting resources on the MediaSmarts site.

Generative AI is a new and evolving technology. It has many productive uses like acting as a research aid for homework or an assistant when planning an event. But like most technology that came before, generative AI can also be used for harmful purposes; for instance, it can be used to create fake websites, voice recordings, videos, images, and social media posts that mislead, embarrass or hurt people. What used to require a lot of technical skill to create, can now be done easily: most people who make fake content use widely-available AI tools.

For most youth, the internet is all about socializing, and while most of these social interactions are positive, some use the technology to intimidate and harass others – a phenomenon known as cyberbullying.