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Body Image – Traditional Media

Traditional media like film, print and music still have a significant impact on young people’s body image. Research has found that even news coverage can promote weight bias by how it portrays people in larger bodies, both in photographs and in how it frames weight and health.

Body Image, Gender Representation

Dynamics of the game industry

The video game industry has evolved from a niche entertainment market into a dominant global force, surpassing the combined revenue of the film and music industries. This evolution has been marked by radical shifts in how games are published, monetized and consumed, creating both unprecedented opportunities for creators and significant challenges for players.

Video Games

Life online for young Canadians is more connected, more mobile, and more social

Download Fact Sheet

Ottawa, ON (January 22, 2014) – Canadian children and teens are more connected to the online world than ever through a variety of portable devices, and more connected to others through social networking, according to new research released today by MediaSmarts. Although boys and girls have different experiences online, the Internet is an important source for seeking information, entertainment and socializing for all young Canadians.

Understanding the Rating Systems

Rating systems can be helpful when trying to choose appropriate movies, but with many different systems in use in Canada, they can also be very confusing. To help make sense of the differences, here's an overview of all the systems currently in use.

Television

Media Education and Body Image

There’s significant evidence that media education can counter unrealistic media representations of men’s and women’s bodies. For example, a 2015 study found that girls as young as Grade 5 who had received media literacy education in school had higher self-esteem and body satisfaction.

Body Image, Gender Representation

How to Report Hate Online

One of the best ways of fighting hate is to report it to the service or site that hosts the content.

Seven in ten kids say they would be more likely to respond to prejudice online if the website or app they were using had clear and easy-to-use tools for reporting unacceptable behaviour.

Sexual Exploitation - Safety Tips

As adults, we want to foster resilience in young people, starting when they’re young. This can be done by teaching them how to handle harassing messages or requests that make them feel uncomfortable – on the internet or in the schoolyard – and, as they get older, by teaching them how to spot and respond to emotional manipulation. The good news is that most teens are effectively handling online requests from strangers – the bigger challenge is helping them handle sexual advances from people they know.

Digital Citizenship, Internet & Mobile, Sexual Exploitation

The Economics of Gender Stereotyping

"We are experiencing a sea change with women and movies, a shift in numbers but also in consciousness. Female-driven movies, from women filmmakers and not, open weekly and are greeted as a matter of course rather than as aberrations; some dominate the box office, and a handful are enlivening the awards season. Despite continuing biases and barriers, women are now directing movies with a variety of budgets, topics and casts."

Gender Representation, Stereotyping

New Tools Launched To Encourage Media Literacy and Support National Media Education Week

Ottawa, October 10, 2006 - Media Awareness Network (MNet) and the Canadian Teachers' Federation (CTF) today launched new tools to promote media education and support Canada's first National Media Education Week. The new tools include an extensive Web site, a media education blog and professional development materials for educators.

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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