Skip to main content
  • English
  • Français
Home
Donate
  • Home
  • Digital Media Literacy
    • General Information
    • Media Issues
    • Digital Issues
    • Educational Games
    • Media Literacy Week
    • Workshops
  • Research and Evaluation
    • Our Approach
    • What We Do
    • Research Reports
    • Young Canadians in a Wireless World
  • For Parents
  • Teacher Resources
    • Find Lessons & Resources
    • Digital Media Literacy Outcomes by Province & Territory
    • Digital Media Literacy Framework
    • Media Literacy 101
    • Digital Literacy 101
  • Blog
  • Get Involved
    • Become a donor
    • Become a volunteer
    • Become a Corporate Partner
    • Media Literacy Week
    • Digital Citizen Day
    • Canada AI Literacy Day
    • MediaSmarts at 30
    • Teen Fact-Checking Network

Breadcrumb

  1. Home

Outcome Chart - British Columbia - Entrepreneurship and Marketing 10

Students are expected to be able to do the following:

Applied Design

Understanding context

  • Engage in a period of research and empathetic observation

Defining

  • Identify potential users for a chosen entrepreneurship and/or design opportunity
  • Identify criteria for success, intended impact, and any constraints

Ideating

Outcome Chart - Newfoundland and Labrador - Computer Studies 20

Computing and Society

CS20-CS1 Explore the underlying technology of computing devices and the Internet, and their impacts on society.

a. Investigate how computing devices function and how the Internet allows connected devices to communicate.

b. Research the history of computing devices and the Internet, including key milestones and contributors

f. Explore the societal impacts of ubiquitous Internet access, cloud computing and connected devices.

Drama 12

Curricular Competencies

Explore and create

Children and advertising

Kids are a highly desirable market for advertising: they control almost 150 billion dollars of spending in the U.S. alone and have a lifetime of spending ahead of them.

Marketing & Consumerism

New Brunswick - Personal Wellness 3

Strand: Wellness

Big Idea: Healthy Lifestyle

Skill Descriptor:

Explore personal health habits that contribute to wellness.

Achievement Indicators:

Describe healthy eating habits

List healthy food choices for meals and snacks

MediaSmarts Resources

  • Eating under the Rainbow

Big Idea: Personal Safety

Skill Descriptor:

Outcome Chart - British Columbia - English Language Arts 8

This outcome chart contains media-related learning outcomes from the British Columbia, Grade 8 English Language Arts curriculum, with links to supporting resources on the MediaSmarts site.

Changing the World, Online and Off

The classic 1985 science fiction novel Ender's Game is one of several books of that period that foresaw both the advent of the Internet and its eventual importance in society. While certain aspects of its portrayal seem dated – in particular, it more resembles the text-based bulletin board systems of the time than today's graphic Web – one element stands out as being particularly prescient: the use of the Internet to allow youth to participate fully in society. While today's young people aren't using the Internet to take over the world, as the characters in the novel do, they are increasingly using it to change the world, and more and more teachers are using the Internet to bring civic engagement into the classroom.

Events, Internet & Mobile, Professional Development, Resources

Outcome Chart - British Columbia - Applied Design, Skills and Technologies 9

This outcome chart contains media-related learning outcomes from the BC Applied Design, Skills and Technologies 9 curriculum, with links to supporting resources on the MediaSmarts site.

Outcome Chart – Nunavut - ELA 8

Strand: Uqausiliriniq

Overall Expectations: 

1. listen, speak, read, write, view and represent to access and explore prior knowledge and experiences of self and others.

Specific Expectations: 

1.1.1 Listen critically and discuss the differences in interpretations and understandings

1.2.1 Reflect on prior knowledge and experiences, and structure and restructure ideas and information in meaningful ways, in order to clarify, extend and revise understandings

Quebec Competencies Chart - Mirror Image

Quebec Competencies Chart - Mirror Image

Pagination

  • First page « First
  • Previous page ‹‹
  • …
  • Page 36
  • Page 37
  • Page 38
  • Page 39
  • Current page 40
  • Page 41
  • Page 42
  • Page 43
  • Page 44
  • …
  • Next page ››
  • Last page Last »

Resource Type

  • Article
  • Blog entry
  • Curricular Outcome Chart
  • Game
  • Guide
  • Lesson Plan
  • Mirrored page
  • News Release
  • Page
  • Publication & Report
  • Tip Sheet
  • Tutorials & Workshops

Filter by Categories

  • 2SLGBTQ+ Representation
  • Artificial intelligence
  • Audio Media
  • Authenticating Information
  • Blogging
  • Body Image
  • Cell Phones and Texting
  • Comics
  • Cyberbullying
  • Cyber Security
  • Digital Citizenship
  • Digital Health
  • Diversity in Media
  • Environment
  • Events
  • Excessive Internet Use
  • Food Marketing
  • Gender Representation
  • Human Rights
  • Indigenous People
  • Intellectual Property
  • Internet & Mobile
  • Journalism & News
  • Marketing & Consumerism
  • Media Literacy 101
  • Media Production
  • Movies
  • Music
  • Online Ethics
  • Online Gambling
  • Online Hate
  • Online Marketing
  • Parents
  • Persons with Disabilities
  • Podcasts
  • Pornography
  • Privacy
  • Privilege in the Media
  • Professional Development
  • Religion
  • Resources
  • Sexting
  • Sexual Exploitation
  • Social Networking
  • Stereotyping
  • Television
  • Tobacco Marketing
  • Video Games
  • Violence
  • Visible Minorities
  • Young Canadians In A Wired World

Sign up & Follow Us

Stay informed with daily news and updates!

Learn More

Stay connected with us on social media!

How to Support Us

Interested in supporting MediaSmarts? Find out how you can get involved. Charitable Registration No. 89018 1092 RR0001

Learn More

Find Teacher Resources

Corporate Partners

  • APTN
  • Bell
  • Google
  • Meta
  • NFB
  • TELUS Friendly Future Foundation
  • TikTok
  • YouTube

MediaSmarts

MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

Footer - This Site

  • Careers
  • About Us
  • Contact Us

Footer - About Us

  • Press Centre
  • Copyright Policy
  • Privacy Policy
  • English
  • Français