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Kids learn to defend their data with new privacy game

OTTAWA, March 28, 2018 – A new game is coming to Canadian classrooms and homes, designed not just to entertain children but also to teach them how to protect their privacy. Data Defenders, produced by the not-for-profit digital literacy organization MediaSmarts, shows kids how ad brokers try to collect their personal information and offers strategies to keep that information private.

Law Studies 12

Curricular Competencies

Students are expected to be able to do the following:

New research from MediaSmarts shows educational videos encourage people to fact-check

April 30, 2025

Ottawa, ON - New research released from MediaSmarts shows that educational videos like the ones featuring the house hippo as part of the Break the Fake campaign encourage people to fact-check and avoid sharing false information.

Young Canadians in a Wireless World, Phase IV: Trends and Recommendations

Young Canadians in a Wireless World (YCWW) is Canada’s longest running and most comprehensive research study on young people’s attitudes, behaviours and opinions regarding the internet, technology and digital media. This report brings together findings from the qualitative and quantitative portions of Phase IV and offers a series of recommendations based on this data. We end this report with some reflections and conclusions on Phase IV of YCWW, including lessons learned and offer some next steps regarding the development of Phase V and the state of digital media literacy in Canada.

English Language Arts 10-12 Overview

Media Education in the English Language Arts Curriculum, Grades 10-12

Media outcomes are integrated throughout the English Language Arts 10-12 curriculum. In addition to including media texts as part of listening and speaking, reading and writing, and viewing and representing outcomes, the curriculum broadens and more clearly defines text and context to reflect media culture.

The following excerpts from English Language Arts (Senior High) (2001) details this broadened definition:

Broadening the Definition of “Text”

What do teens really think about screen time?

Screen time is a common topic for parents to try and manage today. Are we allowing too much? How do we make it safe? We will ask our friends and fellow parents for their thoughts or advice or learn tips from resources (like MediaSmarts!) to help us navigate this new aspect of parenting. When I was my kids’ age, we were just loading Netscape 2.0 onto our computers, and we’d check our ICQ messages before putting in a VHS to watch a movie or playing some Super Mario RPG.  The online world is so different now.

Digital Health, Internet & Mobile, Movies, Parents, Social Networking, Television

Outcome Chart - Ontario - Law CLU3E: Understanding Canadian Law in Everyday Life

This chart contains media-related learning outcomes from Ontario, Curriculum for Law CLU3E: Understanding Canadian Law in Everyday Life, with links to supporting resources on the MediaSmarts site.

Outcome Chart - Manitoba - Creative Promotions 20S/20E/20M

Overall Expectations: Demonstrate critical, creative, and innovative thinking

Alberta – Physical Education and Wellness Grade 6

Safety

A lifetime of optimal well-being is supported by prioritizing health and safety.

Guiding Question

In what ways might risk influence the outcome of an action?

Learning Outcome

Students examine risk and identify the factors that influence action.

Knowledge

Risk is the overall assessment and identification of hazards related to personal safety and vulnerability.

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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