New Media 12
Curriculum Competencies
Using oral, written, visual, and digital texts, students are expected individually and collaboratively to be able to:
Comprehend and connect (reading, listening, viewing)
Curriculum Competencies
Using oral, written, visual, and digital texts, students are expected individually and collaboratively to be able to:
Comprehend and connect (reading, listening, viewing)
By Samantha McAleese, research associate at MediaSmarts and
David Fowler, vice-president, marketing and communications at CIRA.
With younger children, the best approach is to have a clear and consistent set of rules, both at home and at school, about sharing other people’s content.
No one knows better than the media industry that children and youth represent a huge market, due to both their own spending power and their influence on family spending decisions.
With the recent spate of marine piracy off the coast of Somalia, culminating in the abduction and rescue of Captain Richard Phillips, it’s a bit disorienting to see the word “piracy” used to refer to, well, pirates. That’s because for the last few decades the word has been much more often applied to those who “pirate” intellectual property such as software, music, and videos. In fact, the use of the word in that context has a surprisingly long history: Daniel Defoe, in 1703, used the term to describe printers who made unauthorized copies of his work.
Screen time is one of parents’ top tech-related concerns, according to MediaSmarts’ research, and it’s the most common source of tech-related conflict between parents and young people in Canada. Kids are worried about their screen use too: almost half say they spend too much time on their phones.
The following is reproduced from the document Curriculum Framework for English as an Additional Language (EAL) and Literacy, Academics and Language (LAL) Programming (2011):
Like it or not, if you use the Internet you have an online identity. Some people call this your "brand." What's a brand?
1. describe various media preproduction considerations
1.1 describe the different types of production work flow; e.g., storyboard, script, shot list, flowchart
1.2 consider final output and the criteria that it dictates
1.3 describe the characteristics of a plan; e.g., beginning, middle, end; appropriate length; audience needs
Lessons
Young Canadians today are growing up in a culture where gambling is legal, easily accessible – especially online – and generally presented as harmless entertainment.