Cyberbullying Overview
For most youth, the internet is all about socializing, and while most of these social interactions are positive, some use the technology to intimidate and harass others – a phenomenon known as cyberbullying.
For most youth, the internet is all about socializing, and while most of these social interactions are positive, some use the technology to intimidate and harass others – a phenomenon known as cyberbullying.
Kids don’t just see ads in media: more and more, they buy things right on their screens. This section looks at the ways that young people shop online and how they can be manipulated into spending.
While it’s important to be skeptical of political news, especially during an election, it’s also important to be able to recognize and dismiss outright disinformation: the deliberate spreading of false or misleading information. To a large extent, attitudes towards information and expertise themselves have become politicized, with people on the left being more likely to trust experts and their advice and those on the right being less so.
The video game sector is the fastest growing entertainment industry and second only to music in profitability. Global sales of video game software hit almost $17 billion U.S. in 2011. [1]
Media Coverage of Disability Issues: Persons with disabilities receive similar treatment in the news.
Broaden your news diet. Probably the most important thing you can do is make sure that you’re not only getting news that confirms what you already believe. At the same time, it’s important not to “overcorrect” and seek out sources that have a totally opposite bias from yours, which will almost certainly just make you angry and reinforce your current opinions. Instead, find sources from a more moderate, different point of view.
The Internet offers young people important opportunities to socialize with their friends and families as well as to find people who share common interests and communities that can provide emotional support. It is also inevitable that at an age where young people are starting to explore their sexuality offline, they will do so online in these interactive environments as well.
Each Atlantic Province follows closely the Atlantic Provinces Education Foundation Framework for English Language Arts. In this Framework, media literacy is integrated throughout the English Language Arts curriculum under the general learning outcomes of Speaking and Listening, Reading and Viewing and Writing and Other Ways of Representing.
Career and Technology Foundations
That Indigenous women are likely to be victims of violence is not news: Indigenous women aged 25 to 44 are five times more likely to suffer a violent death than other women in Canada.