Navigating parenting advice in the digital age
I became a parent before we all had access to smartphones. That makes me sound (and maybe) feel old, but I share that to set the stage for my personal parenting experience.

I became a parent before we all had access to smartphones. That makes me sound (and maybe) feel old, but I share that to set the stage for my personal parenting experience.

There’s no denying that being online can have negative effects, for adults and children. At the same time, we are living in a digital age where being online has become threaded into our everyday lives with various effects, some positive and some not so much.

This past December, my two daughters and I fell down the BTS rabbit hole.
BTS is a Korean K-Pop band that has been slowly taking over the universe since 2013. Their music can be heard worldwide, and in recent years they’ve made appearances on American late-night talk shows and on the American charts, while selling millions of records internationally.

I feel like such an old lady when I’m listening to the radio sometimes. When I’m in the car with my husband we often find ourselves having the I Can’t Believe What Kids Are Listening to These Days conversation, one that often ends with me hitting the OFF button in disgust.

If you're a parent, chances are there was at least one video game under the tree this Christmas. Even though your kids may be thrilled by a new title, as a parent you may be less enthusiastic. Even those of us who grew up with Alone in the Dark may balk at the detailed level of violence in Modern Warfare and Fallout: New Vegas, at least when considered as fare for kids. Both of these games receive an “M” rating, which means that they are considered unsuitable for players under 17; as with all other things, though, labeling these titles as ‘for adults only' often makes them more appealing to the unintended youth audience. In addition to the violence question, there remain issues of meaning in videogames which are harder to track but no less important. So how concerned should parents be about indulging their children's appetite for virtual violence?

It’s easier than ever to know the whereabouts of your family and friends. There are devices you can buy with wearable GPS systems. Effectively, you can be traced and tracked by loved ones.

Snapchat, the mobile app that lets users send "self-destructing" photos, has the distinction of being the only digital tool that does not have a single redeeming feature. While the moral panic associated with blogs, cell phones, social networks and online games has largely faded in grudging recognition of their more positive uses (indeed, research shows that many parents have actually helped their children lie about their age register for Facebook accounts), Snapchat is seen as the Q-tip of the digital age: its sole function is to do the thing that you're warned not to do on the box.

I probably could, and maybe should, write about all of the social media changes we are seeing. The troubling updates to Meta’s content moderation policies and the removal of their fact-checking program, the complicated TikTok ban in the US, all of it.