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A Day in the Life of the Jos

A Day in the Life of the Jos is a comprehensive digital citizenship tutorial that prepares students in grades six to eight to deal with all of the issues they face when using digital technology – from online privacy, to cyberbullying, to recognizing what’s real and what’s fake online.

Authenticating Information, Cell Phones and Texting, Cyberbullying, Digital Citizenship, Digital Health, Intellectual Property, Internet & Mobile, Online Ethics, Online Marketing, Resources, Social Networking, Video Games

Hate or Debate? - Lesson

In this lesson, students learn about the difference between legitimate debate on a political issue and arguments that are based on hate.

Digital Citizenship, Internet & Mobile, Online Ethics, Online Hate

Thinking about Hate - Lesson

In this lesson, students develop their critical thinking skills by learning to recognize various types of bad faith arguments, including those that are used by hate mongers to spread misinformation and fuel hatred and intolerance. 

 

Digital Citizenship, Diversity in Media, Internet & Mobile, Online Hate

Stay on the Path Lesson Four: Scavenger Hunt

In this lesson, students apply their searching and critical thinking skills to learn how to find legitimate online sources for downloading and streaming movies, music and videos.

Authenticating Information, Digital Citizenship, Intellectual Property, Internet & Mobile, Online Ethics

Understanding Cyberbullying : Virtual vs. Physical Worlds - Lesson

In this lesson, students explore the verbal and visual cues that we rely on to understand how other people are feeling. They then consider the differences between online and offline communication and discuss how these differences may make it difficult to understand the effect our words and actions have on others online. Students then identify strategies for mitigating these aspects of online communication and apply those strategies to create a media product in which they are used successfully.

Cyberbullying, Digital Citizenship, Internet & Mobile

Introduction to Cyberbullying: Avatars and Identity - Lesson

Because of the ways that digital media leave out many of the cues that prompt us to feel empathy, it is easy for young people to sometimes forget that real people – with real feelings – are at the heart of online conversations. In this lesson, students are provided with opportunities to explore this concept and discuss the importance of using empathy and common sense when talking to others online. 

Cyberbullying, Digital Citizenship, Digital Health, Internet & Mobile, Online Ethics

PushBack: Engaging in Online Activism

This lesson explores how young people can use online media for activism on issues that matter to them. Through the discussion and scenarios that are presented, students will develop their knowledge and ability to respond or “push back” against issues they feel passionate about, such as racism, discrimination, sexism – and make a difference. At the end of the lesson students will use The eQuality Project PushBack Timeline to research examples of online youth activism on topics that appeal to them. The end goal of this lesson is to create an understanding of youth activism that can transition into the lives of students outside of the classroom.

Digital Citizenship, Internet & Mobile

The Invisible Machine: Big Data and You

In this lesson, students examine a fictional social network profile to learn how online platforms collect data about their users. They then read an article that explains how platforms use this data and explores some of the issues this raises. Finally, they create a mind map of their own online data profile and reflect on how the data they post may be collected and used by others.

Internet & Mobile, Online Marketing, Privacy, Social Networking

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