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Dealing With Digital Stress

In this lesson, students reflect on the ways in which digital media can cause stress. Through a series of role-playing exercises, they consider how social media can cause stress by making us compare the highlights of others' lives to the lowlights of our own, and practice strategies for coping with digital stress.

Digital Citizenship, Digital Health

Break the Fake: What’s real online?

In this lesson, students are introduced to the challenges of identifying what is real and what is fake online. After learning some simple steps to verify online information they create a poster that communicates the importance of questioning and double-checking online content.

Authenticating Information, Digital Citizenship, Internet & Mobile

Resources for families and educators staying home during COVID-19

We’ve put together some of our best resources to help you and your family manage during these uncertain times.

Authenticating Information, Digital Citizenship, Digital Health, Media Literacy 101, Parents, Resources

Break the Fake: What’s in the frame?

In this lesson, students are introduced to the idea that what they see in media can be deceptive. They explore the idea that media are “framed” by their creators and consider what parts of the world are left out of the frame.

Authenticating Information, Digital Citizenship, Internet & Mobile

Break the Fake Lesson Plan: Verifying information online

In this lesson, students participate in a workshop that teaches them four quick, easy steps to verify online information. After practicing these four steps they create a public service announcement aimed at teaching one of these steps and spreading the message that it is necessary for everyone to fact-check information we see online every time we are going to share it or act on it.

Authenticating Information, Digital Citizenship, Internet & Mobile

Film Classification Systems in Québec

In this lesson students learn about the systems used to classify films, TV programs and video games. Students are asked to take a critical look at the criteria applied to classify these media products, and then take into account and discuss the underlying social and political aspects arising from those systems.

Digital Citizenship, Digital Health, Diversity in Media, Gender Representation, Movies, Violence, Visible Minorities

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