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Digital Skills for Democracy: Assessing online information to make civic choices

In this activity, students :

  • think about the importance of making sure they have trustworthy information before they make a decision on a political or electoral issue
  • explore a series of scenarios designed to teach five strategies for verifying information: find the original, verify the source, check other information, read factchecking articles, and turn to places you trust 
  • reflect on the impact of false and misleading information in politics

Authenticating Information, Digital Citizenship, Internet & Mobile

Cyberbullying: The Role of Witnesses

Witnesses play a critical role when they witness acts and forms of bullying” and may suffer negative effects that are as bad as or worse than those suffered by the target. At the same time, there is evidence that youth who witness some kinds of cyberbullying may actually be more likely to perpetrate it themselves later.

Cyberbullying, Digital Citizenship, Internet & Mobile

Scapegoating and Othering - Lesson

In this lesson, students develop a deeper understanding of scapegoating and othering and how these factors may contribute to the promotion of hatred and intolerance.

Digital Citizenship, Internet & Mobile, Journalism & News, Online Hate, Stereotyping

Stay on the Path Lesson One: Searching for Treasure

In this lesson students learn how to create well-defined search strings and to use tools and techniques such as bookmarking, browser filters and search engine preferences to avoid unwanted material.

Authenticating Information, Digital Citizenship, Internet & Mobile, Online Ethics

Digital Literacy Training Program for Canadian Educators Workshop

The Digital Literacy Training Program for Canadian Educators workshop provides an overview of essential digital literacy skills and key concepts of media and digital literacy, familiarizes participants with the digital experiences of Canadian youth, and introduces the resources and tools that are available through MediaSmarts’ USE, UNDERSTAND & CREATE digital literacy framework.

Digital Citizenship, Internet & Mobile, Professional Development

Hate or Debate? - Lesson

In this lesson, students learn about the difference between legitimate debate on a political issue and arguments that are based on hate.

Digital Citizenship, Internet & Mobile, Online Ethics, Online Hate

Thinking about Hate - Lesson

In this lesson, students develop their critical thinking skills by learning to recognize various types of bad faith arguments, including those that are used by hate mongers to spread misinformation and fuel hatred and intolerance. 

 

Digital Citizenship, Diversity in Media, Internet & Mobile, Online Hate

Stay on the Path Lesson Four: Scavenger Hunt

In this lesson, students apply their searching and critical thinking skills to learn how to find legitimate online sources for downloading and streaming movies, music and videos.

Authenticating Information, Digital Citizenship, Intellectual Property, Internet & Mobile, Online Ethics

A Day in the Life of the Jos

A Day in the Life of the Jos is a comprehensive digital citizenship tutorial that prepares students in grades six to eight to deal with all of the issues they face when using digital technology – from online privacy, to cyberbullying, to recognizing what’s real and what’s fake online.

Authenticating Information, Cell Phones and Texting, Cyberbullying, Digital Citizenship, Digital Health, Intellectual Property, Internet & Mobile, Online Ethics, Online Marketing, Resources, Social Networking, Video Games

Understanding Cyberbullying : Virtual vs. Physical Worlds - Lesson

In this lesson, students explore the verbal and visual cues that we rely on to understand how other people are feeling. They then consider the differences between online and offline communication and discuss how these differences may make it difficult to understand the effect our words and actions have on others online. Students then identify strategies for mitigating these aspects of online communication and apply those strategies to create a media product in which they are used successfully.

Cyberbullying, Digital Citizenship, Internet & Mobile

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